flame-game-dev

flame-game-dev is a skill for Claude Code from miles990/claude-software-skills. It costs 29 tokens per session (2,219 once invoked), scanned A, original, MIT.

A guide to building 2D games with the Flame Engine, a framework for making games in Flutter. It covers engine basics, common game systems, and templates for RPGs, platform games, and roguelikes.

In plain words
What is it for?
Use it when building or planning a Flame game with features such as controls, animation, cameras, combat, inventory, quests, dialogue, shops, localization, multiplayer, or procedural levels.
Why use it?
It gives developers one place to look when learning Flame or deciding how to structure game features. This reduces the need to piece together information about input, collisions, scenes, audio, saving, and other systems.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the flame plugin — 4 skills shipped together , and of game-development

Good fit Use it when building or planning a Flame game with features such as controls, animation, cameras, combat, inventory, quests, dialogue, shops, localization, multiplayer, or procedural levels.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/miles990/claude-software-skills/flame
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add miles990/claude-software-skills --skill flame
Clone the repo
git clone --depth 1 https://github.com/miles990/claude-software-skills

Made for: Claude Code.

Or install flame, the plugin that ships this one along with the rest of its 4 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for flame-game-dev

README.md
[![agentmods](https://agentmods.dev/badge/skills/miles990/claude-software-skills/flame.svg)](https://agentmods.dev/skills/miles990/claude-software-skills/flame)
Your own site
<a href="https://agentmods.dev/skills/miles990/claude-software-skills/flame"><img src="https://agentmods.dev/badge/skills/miles990/claude-software-skills/flame.svg" alt="Measured on agentmods" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,219 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.02219
Opus 5 $0.00015 $0.01110
Sonnet 5 $0.00006 $0.00444
Haiku 4.5 $0.00003 $0.00222

Measured 8d ago against content hash a52b86df7680, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

flame-game-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

domain-applications/game-development/flame/SKILL.md · 234 lines

How it starts

The opening of the file, as written. The whole thing — 234 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Flame Engine 2D Game Development

Flame Engine 遊戲開發完整指南,包含核心基礎、14 個遊戲系統、3 種遊戲類型模板。

Sub-Skills Index

Skill Description Reference Count
flame-core 引擎核心基礎 10 references
flame-systems 14 個遊戲系統 14 references
flame-templates 遊戲類型模板 3 references

Quick Navigation

flame-core (核心基礎)

components.md   - 組件生命週期、類型
input.md        - 觸控、鍵盤、搖桿
collision.md    - 碰撞檢測、Hitbox
camera.md       - 相機、HUD、視口
animation.md    - 精靈動畫、Effects
scenes.md       - RouterComponent、Overlays、UI
audio.md        - 音效、背景音樂
particles.md    - 粒子系統、特效
performance.md  - 效能優化、最佳實踐
debug.md        - 除錯模式、日誌

flame-systems (遊戲系統)

quest.md        - 任務系統         achievement.md - 成就系統
dialogue.md     - 對話系統         shop.md        - 商店系統
localization.md - 多語言系統       crafting.md    - 製作系統
inventory.md    - 背包系統         procedural.md  - 程序生成
paperdoll.md    - 紙娃娃系統       multiplayer.md - 多人連線
combat.md       - 戰鬥系統         leveleditor.md - 關卡編輯器
skills.md       - 技能系統
saveload.md     - 存檔系統

flame-templates (遊戲模板)

rpg.md          - 回合制/動作 RPG
platformer.md   - 橫向卷軸平台遊戲
roguelike.md    - 程序生成地下城

AI Usage Guide

# 基礎問題
需要了解 Flame?      → 先讀 flame-core/SKILL.md
需要特定功能?        → 根據 flame-core 索引讀取對應 reference

# 系統實作
需要任務/對話系統?   → 讀 flame-systems/references/quest.md 或 dialogue.md
需要戰鬥系統?        → 讀 flame-systems/references/combat.md + skills.md
需要存檔功能?        → 讀 flame-systems/references/saveload.md
需要多人連線?        → 讀 flame-systems/references/multiplayer.md

# 完整遊戲
要做 RPG?           → 讀 flame-templates/references/rpg.md
要做平台遊戲?       → 讀 flame-templates/references/platformer.md
要做 Roguelike?     → 讀 flame-templates/references/roguelike.md

# 部署發布
要發布遊戲?         → 參考下方「部署平台」章節

適用場景

根據 Filip Hráček 的 Benchmark 測試,Flame 與其他引擎比較:

Flame 優勢

項目 Flame Unity/Godot
啟動時間 最快 較慢
包體大小 較小 較大
學習曲線 Flutter 開發者友善 需學習新工具
跨平台 一套代碼 6 平台 需平台適配
熱重載 支援 部分支援

Read the full file on GitHub · 234 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 234 lines · 29 tokens per session scan A a52b86df7680

Subscribe to this mod's changes

flame-game-dev is a skill published in the GitHub repository miles990/claude-software-skills (20 stars, last pushed 7mo ago), licensed MIT. It adds 29 tokens to every session and 2,219 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.