Borrowing it
Nothing to install: this file belongs to MisonL/Ling. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/MisonL/Ling/main/.agents/skills/game-development/pc-games/SKILL.mdgit clone --depth 1 https://github.com/MisonL/LingWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/misonl/ling/pc-games)<a href="https://agentmods.dev/skills/misonl/ling/pc-games"><img src="https://agentmods.dev/badge/skills/misonl/ling/pc-games/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/misonl/ling/pc-games"><img src="https://agentmods.dev/badge/skills/misonl/ling/pc-games.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00023 | $0.00929 |
| Opus 5.5 | $0.00009 | $0.00372 |
| Sonnet 5.5 | $0.00005 | $0.00186 |
| Haiku 4.5 | $0.00002 | $0.00093 |
Grade A, and why
pc-games scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
PC/主机游戏开发
引擎选择与平台特定原则。
1. 引擎选择
决策树
你在构建什么?
|
+-- 2D 游戏
| +-- 开源很重要? -> Godot
| +-- 大型团队/资产? -> Unity
|
+-- 3D 游戏
| +-- AAA 视觉质量? -> Unreal
| +-- 跨平台优先? -> Unity
| +-- 独立/开源? -> Godot 4
|
+-- 特定需求
+-- DOTS 性能? -> Unity
+-- Nanite/Lumen? -> Unreal
+-- 轻量级? -> Godot
比较
| 因素 | Unity 6 | Godot 4 | Unreal 5 |
|---|---|---|---|
| 2D | 好 | 极好 | 有限 |
| 3D | 好 | 好 | 极好 |
| 学习 | 中等 | 容易 | 难 |
| 成本 | 收入分成 | 免费 | 100 万美元后 5% |
| 团队 | 任何 | 个人-中型 | 中型-大型 |
2. 平台特性
Steam 集成
| 特性 | 目的 |
|---|---|
| Achievements(成就) | 玩家目标 |
| Cloud Saves(云存档) | 跨设备进度 |
| Leaderboards(排行榜) | 竞争 |
| Workshop(创意工坊) | 用户模组 |
| Rich Presence(富呈现) | 显示游戏内状态 |
主机要求
| 平台 | 认证 |
|---|---|
| PlayStation | TRC 合规 |
| Xbox | XR 合规 |
| Nintendo | Lotcheck |
3. 控制器支持
输入抽象
映射 ACTIONS,而不是按钮:
- "confirm" -> A(Xbox)、Cross(PS)、B(Nintendo)
- "cancel" -> B(Xbox)、Circle(PS)、A(Nintendo)
触觉反馈
| 强度 | 用途 |
|---|---|
| 轻 | UI 反馈 |
| 中 | 撞击 |
| 重 | 重大事件 |
4. 性能优化
性能分析优先
| 引擎 | 工具 |
|---|---|
| Unity | Profiler Window |
| Godot | Debugger -> Profiler |
| Unreal | Unreal Insights |
常见瓶颈
| 瓶颈 | 解决方案 |
|---|---|
| Draw calls(绘制调用) | Batching(合批)、atlases(图集) |
| GC spikes(GC 峰值) | Object pooling(对象池) |
| Physics(物理) | 更简单的碰撞体 |
| Shaders(着色器) | LOD 着色器 |
5. 引擎特定原则
Unity 6
- DOTS 用于性能关键系统
- Burst compiler 用于热路径
- Addressables 用于资产流式传输
Godot 4
- GDScript 用于快速迭代
- C# 用于复杂逻辑
- Signals 用于解耦
Unreal 5
- Blueprint(蓝图)给设计师
- C++ 追求性能
- Nanite 用于高多边形环境
- Lumen 用于动态光照
6. 反模式
| [FAIL] 禁止 | [OK] 推荐 |
|---|---|
| 凭炒作选择引擎 | 按项目需求选择 |
| 忽略平台指南 | 研究认证要求 |
| 硬编码输入按钮 | 抽象为动作 |
| 跳过性能分析 | 尽早并经常分析 |
记住: 引擎只是工具。掌握原则,然后适应任何引擎。
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 145 lines · 23 tokens per session scan A 172b3e728676
pc-games is a skill published in the GitHub repository MisonL/Ling (8 stars, last pushed 7mo ago), licensed MIT. It adds 23 tokens to every session and 929 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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