liquipedia-dota2

liquipedia-dota2 is a skill for Codex from Mooooooon/liquipedia-dota2-mcp. It costs 74 tokens per session (629 once invoked), scanned A, original, MIT.

A sourced information tool for Dota 2 esports, the competitive tournament scene for the video game Dota 2, using Liquipedia data.

In plain words
What is it for?
Looking up tournaments, teams, players, rosters, schedules, match scores, results, and team or player history.
Why use it?
It helps answer esports questions with source and revision information while treating missing data as unknown.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Looking up tournaments, teams, players, rosters, schedules, match scores, results, and team or player history.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mooooooon/liquipedia-dota2-mcp/liquipedia-dota2
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Mooooooon/liquipedia-dota2-mcp --skill liquipedia-dota2
Clone the repo
git clone --depth 1 https://github.com/Mooooooon/liquipedia-dota2-mcp

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for liquipedia-dota2

README.md
[![agentmods](https://agentmods.dev/badge/skills/mooooooon/liquipedia-dota2-mcp/liquipedia-dota2/github.svg)](https://agentmods.dev/skills/mooooooon/liquipedia-dota2-mcp/liquipedia-dota2)
Your own site
<a href="https://agentmods.dev/skills/mooooooon/liquipedia-dota2-mcp/liquipedia-dota2"><img src="https://agentmods.dev/badge/skills/mooooooon/liquipedia-dota2-mcp/liquipedia-dota2/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for liquipedia-dota2

Your own site · 80×15
<a href="https://agentmods.dev/skills/mooooooon/liquipedia-dota2-mcp/liquipedia-dota2"><img src="https://agentmods.dev/badge/skills/mooooooon/liquipedia-dota2-mcp/liquipedia-dota2.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 629 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.00629
Opus 5 $0.00037 $0.00315
Sonnet 5 $0.00015 $0.00126
Haiku 4.5 $0.00007 $0.00063

Measured 11d ago against content hash c07e6eff8d23, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

liquipedia-dota2 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/liquipedia-dota2/SKILL.md · 39 lines

How it starts

The opening of the file, as written. The whole thing — 39 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Liquipedia Dota 2

Use the read-only MCP tools to answer Dota 2 esports questions with revision-level provenance. Treat missing or unparsed data as unknown.

Workflow

  1. Identify whether the request concerns a tournament, team, player, roster, schedule, score, or result.
  2. Call search_dota2_entities unless the conversation already contains an exact canonical_title returned by that tool.
  3. When search returns multiple plausible candidates, present the candidates and ask the user to choose. Stop before calling a detail tool. Never select solely from search rank.
  4. Call exactly one matching detail tool:
    • Use get_dota2_tournament for tournament metadata, participants, and placements.
    • Use get_dota2_team for team metadata, roster, and coaches.
    • Use get_dota2_player for player identity, current team, role, aliases, and team history.
  5. Call list_dota2_matches only when the user asks for matches, schedules, scores, or results. Pass the confirmed tournament or team canonical_title.
  6. Inspect ok, coverage, warnings, and source before composing the answer. Read references/schema.md when exact result semantics or error recovery is needed.

Answering rules

  • Answer in the user's language while preserving official names and handles.
  • Use only returned fields for Liquipedia-backed claims. Do not fill null, partial, or unavailable fields from memory.
  • Distinguish an empty result from unavailable parsing. Explain relevant warnings briefly.
  • Convert UTC dates to the user's requested timezone only when the timezone is known; retain UTC otherwise.
  • End with the Liquipedia page link and the source.fetched_at time. Mention stale cache when source.is_stale is true.
  • Attribute the data to Liquipedia. Do not imply that Liquipedia or Team Liquid endorses the answer.

Failure handling

  • If an MCP tool is unavailable, tell the user that the local liquipedia-dota2-mcp server must be configured; do not substitute HTML scraping.
  • For ambiguous, show error.candidates and request confirmation.
  • For rate_limited, report retry_after_seconds and avoid immediate retry loops.
  • For not_found, offer a narrower spelling or entity-type search.
  • For parse_failed or coverage: unavailable, state that the page structure is unsupported and link the source when provided.
  • For upstream_unavailable, use stale data only when the tool explicitly returned it as a successful envelope.

Read the full file on GitHub · 39 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 39 lines · 74 tokens per session scan A c07e6eff8d23

Subscribe to this mod's changes

liquipedia-dota2 is a skill published in the GitHub repository Mooooooon/liquipedia-dota2-mcp (0 stars, last pushed 27d ago), licensed MIT. It adds 74 tokens to every session and 629 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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