msw-combat-system

msw-combat-system is a skill for Claude Code, Codex from MSW-Git/msw-ai-coding-plugins-official. It costs 119 tokens per session (11,174 once invoked), scanned A, original, no licence file.

A skill for adding combat systems to MapleStory Worlds games. It covers how attacks, hits, damage, character reactions, effects, and combat-related artificial intelligence fit together.

In plain words
What is it for?
It helps build attack and hit handling, damage, invulnerability frames, knockback, hit stop, camera shake, sound effects, death and revival, damage displays, hit effects, combat animation, events, and AI state machines.
Why use it?
It helps organize the many parts of combat so attacks produce the intended damage, feedback, movement, and character-state changes.

Skill for Claude CodeCodex

Part of the msw-maker-base-skill plugin — 12 skills, 6 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/msw-git/msw-ai-coding-plugins-official/msw-combat-system
Any agent
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill msw-combat-system
Clone the repo
git clone --depth 1 https://github.com/MSW-Git/msw-ai-coding-plugins-official

Made for: Claude Code, Codex.

Or install msw-maker-base-skill, the plugin that ships this one along with the rest of its 12 skills, 6 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for msw-combat-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/msw-git/msw-ai-coding-plugins-official/msw-combat-system.svg)](https://agentmods.dev/skills/msw-git/msw-ai-coding-plugins-official/msw-combat-system)
Your own site
<a href="https://agentmods.dev/skills/msw-git/msw-ai-coding-plugins-official/msw-combat-system"><img src="https://agentmods.dev/badge/skills/msw-git/msw-ai-coding-plugins-official/msw-combat-system.svg" alt="Measured on agentmods" height="20"></a>
Per session 119 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 11,174 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00119 $0.11174
Opus 5 $0.00060 $0.05587
Sonnet 5 $0.00024 $0.02235
Haiku 4.5 $0.00012 $0.01117

Measured 4d ago against content hash bb8e8fa206e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

msw-combat-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/msw-maker-base-skill/skills/msw-combat-system/SKILL.md · 719 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 719 lines · 119 tokens per session scan A bb8e8fa206e8

Subscribe to this mod's changes

msw-combat-system is a skill published in the GitHub repository MSW-Git/msw-ai-coding-plugins-official (33 stars, last pushed 1mo ago), with no licence file. It adds 119 tokens to every session and 11,174 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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