grid-game-solver

grid-game-solver is a skill for Claude Code, Codex from NVIDIA-NeMo/labs-OO-Agents. It costs 33 tokens per session (1,198 once invoked), scanned A, original, no licence file.

A solver for interactive grid games that repeatedly observes the board, tests ideas, records knowledge, and submits moves.

In plain words
What is it for?
Use it to analyze grid-game levels, try action sequences, remember what works, and finish every level.
Why use it?
It helps solve games whose rules or level behavior must be discovered through experimentation.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to analyze grid-game levels, try action sequences, remember what works, and finish every level.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nvidia-nemo/labs-oo-agents/grid-game-solver
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NVIDIA-NeMo/labs-OO-Agents --skill grid-game-solver
Clone the repo
git clone --depth 1 https://github.com/NVIDIA-NeMo/labs-OO-Agents

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for grid-game-solver

README.md
[![agentmods](https://agentmods.dev/badge/skills/nvidia-nemo/labs-oo-agents/grid-game-solver/github.svg)](https://agentmods.dev/skills/nvidia-nemo/labs-oo-agents/grid-game-solver)
Your own site
<a href="https://agentmods.dev/skills/nvidia-nemo/labs-oo-agents/grid-game-solver"><img src="https://agentmods.dev/badge/skills/nvidia-nemo/labs-oo-agents/grid-game-solver/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for grid-game-solver

Your own site · 80×15
<a href="https://agentmods.dev/skills/nvidia-nemo/labs-oo-agents/grid-game-solver"><img src="https://agentmods.dev/badge/skills/nvidia-nemo/labs-oo-agents/grid-game-solver.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,198 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.01198
Opus 5.5 $0.00013 $0.00479
Sonnet 5.5 $0.00007 $0.00240
Haiku 4.5 $0.00003 $0.00120

Measured 25d ago against content hash 5ea15987fdd3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

grid-game-solver scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 25d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

examples/arc_agi_3/skills/grid-game-solver/SKILL.md · 93 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 25d ago Changed · -1 lines 5ea15987fdd3
  2. 1mo ago First seen · 94 lines · 33 tokens per session scan A e4fd2b932fd1

Subscribe to this mod's changes

grid-game-solver is a skill published in the GitHub repository NVIDIA-NeMo/labs-OO-Agents (2,288 stars, last pushed yesterday), with no licence file. It adds 33 tokens to every session and 1,198 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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