skybox-panorama

skybox-panorama is a skill for Claude Code from ouzlifaneyassine1-dot/onyx-engine. It costs 87 tokens per session (3,164 once invoked), scanned A, a copy of skybox-panorama, MIT.

A tool for creating a 360-degree sky image that wraps around a Godot 3D scene. It uses a stretched rectangular format so the sky looks correct from every camera angle.

In plain words
What is it for?
Creating sunset, storm, fantasy, sci-fi, or other panoramic skies for 3D game levels.
Why use it?
It prevents a flat image from becoming visibly distorted when used as a scene background. It also connects the image to Godot's scene environment.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Claude Code; mentions Codex.

Part of the onyx plugin — 77 skills, 1 command, 2 hooks, 1 MCP server shipped together

Good fit Creating sunset, storm, fantasy, sci-fi, or other panoramic skies for 3D game levels.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ouzlifaneyassine1-dot/onyx-engine/skybox-panorama
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ouzlifaneyassine1-dot/onyx-engine --skill skybox-panorama
Clone the repo
git clone --depth 1 https://github.com/ouzlifaneyassine1-dot/onyx-engine

Made for: Claude Code.

Or install onyx, the plugin that ships this one along with the rest of its 77 skills, 1 command, 2 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skybox-panorama

README.md
[![agentmods](https://agentmods.dev/badge/skills/ouzlifaneyassine1-dot/onyx-engine/skybox-panorama/github.svg)](https://agentmods.dev/skills/ouzlifaneyassine1-dot/onyx-engine/skybox-panorama)
Your own site
<a href="https://agentmods.dev/skills/ouzlifaneyassine1-dot/onyx-engine/skybox-panorama"><img src="https://agentmods.dev/badge/skills/ouzlifaneyassine1-dot/onyx-engine/skybox-panorama/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skybox-panorama

Your own site · 80×15
<a href="https://agentmods.dev/skills/ouzlifaneyassine1-dot/onyx-engine/skybox-panorama"><img src="https://agentmods.dev/badge/skills/ouzlifaneyassine1-dot/onyx-engine/skybox-panorama.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 87 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,164 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00087 $0.03164
Opus 5 $0.00044 $0.01582
Sonnet 5 $0.00017 $0.00633
Haiku 4.5 $0.00009 $0.00316

Measured 11d ago against content hash 2c20b52e77ed, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

skybox-panorama scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to skybox-panorama — 93 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/2d-assets/skybox-panorama/SKILL.md · 208 lines

How it starts

The opening of the file, as written. The whole thing — 208 lines — stays where its author put it; the contents beside it link to each section on GitHub.

skybox-panorama — 360° Sky for WorldEnvironment

This skill generates a single equirectangular panoramic image (2:1 aspect, e.g. 2048×1024 or 4096×2048) suitable for Godot's PanoramaSkyMaterial. Wires it into a Sky resource on a WorldEnvironment node so the sky is visible from every camera angle in your 3D scene.

The single biggest failure mode is non-equirectangular output. Diffusion models default to flat 2D scenes; if you don't explicitly demand "equirectangular projection," the result looks fine in a thumbnail but distorts brutally when wrapped onto a sphere — horizon bows, zenith pinches, the sun stretches into a smear. This skill encodes the prompt suffix and the import discipline that produces a usable sky on the first or second try.

When to use

  • "Generate a fantasy sky for the level."
  • "I need a sci-fi nebula skybox."
  • "Make a sunset panorama for the desert scene."
  • "Stormy night sky for the haunted level."
  • The 3D scene needs a visible sky (not just a flat color background).

When NOT to use

  • The user wants a 2D parallax background → that's a separate Sprite2D job, not a panorama.
  • The user wants a HDRI for environment lighting (not just visual sky) → AI panoramas are LDR by default. For real IBL/HDR, use Polyhaven HDRIs (free CC0). Mention this to the user if lighting realism matters.
  • The user wants a 3D-modeled sky-dome with geometry (clouds-as-meshes) → out of scope; use a Sphere mesh + custom shader.
  • The scene is 2D → no sky needed.

Steps

1. Search for an existing sky

onyx_search_assets(query="<vibe> sky panorama", filter={ kind: "image" })

Polyhaven (polyhaven.com/hdris) hosts hundreds of free CC0 HDRIs that beat AI generation for realism and provide IBL data. For realistic exterior scenes, prefer Polyhaven; for stylized / fantasy / sci-fi, AI generation wins.

2. Build the prompt — sky description + equirectangular suffix

Pattern:

<sky description>, 360 degree panoramic equirectangular projection, seamless horizontal wrap, no visible seam at left and right edges, distortion-correct for sphere mapping, no foreground objects, no ground horizon line, sky and clouds and atmosphere only

Read the full file on GitHub · 208 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 208 lines · 87 tokens per session scan A 2c20b52e77ed

Subscribe to this mod's changes

skybox-panorama is a skill published in the GitHub repository ouzlifaneyassine1-dot/onyx-engine (0 stars, last pushed 2mo ago), licensed MIT. It adds 87 tokens to every session and 3,164 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to skybox-panorama, differing in 93 lines, and is treated as a copy.

Related

Other skills, from other repositories

skybox-panorama

Use when generating a 360° panoramic sky image for use as a Sky resource (PanoramaSkyMaterial) in a 3D scene. Equirectangular projection, 2:1 aspect. Wires into WorldEnvironment.sky. Trigger on "skybox", "sky panorama", "360 background", "environment sky", "HDRI sky", "panoramic background", "panorama sky".

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instantiate-asset-pack

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