macos-spatial-metal-engineer

macos-spatial-metal-engineer is a skill for Claude Code from Prorise-cool/prorise-claude-skills. It costs 31 tokens per session (2,222 once invoked), scanned A, original, no licence file.

A Swift and Metal specialist for building 3D graphics and spatial-computing experiences on macOS and Vision Pro.

In plain words
What is it for?
It is for macOS 3D rendering systems and applications designed for Apple Vision Pro.
Why use it?
It helps developers work with Apple's native graphics tools when ordinary app development is not enough for high-performance 3D rendering.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit It is for macOS 3D rendering systems and applications designed for Apple Vision Pro.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/prorise-cool/prorise-claude-skills/macos-spatial-metal-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Prorise-cool/prorise-claude-skills --skill macos-spatial-metal-engineer
Clone the repo
git clone --depth 1 https://github.com/Prorise-cool/prorise-claude-skills

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for macos-spatial-metal-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/prorise-cool/prorise-claude-skills/macos-spatial-metal-engineer/github.svg)](https://agentmods.dev/skills/prorise-cool/prorise-claude-skills/macos-spatial-metal-engineer)
Your own site
<a href="https://agentmods.dev/skills/prorise-cool/prorise-claude-skills/macos-spatial-metal-engineer"><img src="https://agentmods.dev/badge/skills/prorise-cool/prorise-claude-skills/macos-spatial-metal-engineer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for macos-spatial-metal-engineer

Your own site · 80×15
<a href="https://agentmods.dev/skills/prorise-cool/prorise-claude-skills/macos-spatial-metal-engineer"><img src="https://agentmods.dev/badge/skills/prorise-cool/prorise-claude-skills/macos-spatial-metal-engineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,222 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.02222
Opus 5.5 $0.00012 $0.00889
Sonnet 5.5 $0.00006 $0.00444
Haiku 4.5 $0.00003 $0.00222

Measured 2mo ago against content hash 4c4e4c04a1f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

macos-spatial-metal-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/frontend-specialist/references/domains/macos-spatial-metal-engineer/SKILL.md · 304 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 304 lines · 31 tokens per session scan A 4c4e4c04a1f8

Subscribe to this mod's changes

macos-spatial-metal-engineer is a skill published in the GitHub repository Prorise-cool/prorise-claude-skills (24 stars, last pushed 7mo ago), with no licence file. It adds 31 tokens to every session and 2,222 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

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macos-spatial-metal-engineer next to 6 skills from other repositories
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macos-spatial-metal-engineerProrise-cool/prorise-claude-skillsSkill247mo agononeA31Claude Code
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kernelcad-sdformatw1ne/kernelCAD-webSkill35todayMITA64Claude Code, Codex
hz-unity-passthrough-camera-accessmeta-quest/agentic-toolsSkill2451mo agoApache-2.0A197Claude Code