asset-audit

asset-audit is a skill for Claude Code from RamonBedin/mcp-game-deck. It costs 26 tokens per session (380 once invoked), scanned A, original, MIT.

A checker for Unity game-project assets that reviews names, file sizes, formats, references, and related standards. Unity assets include files such as scripts, scenes, textures, prefabs, and shaders.

In plain words
What is it for?
Use it to audit some or all Unity assets, check naming and technical standards, and locate orphaned files or missing references.
Why use it?
It finds inconsistent naming, unsuitable formats, oversized files, unused assets, and references to missing assets. This gives you a single report of cleanup and project-organization problems.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the mcp-game-deck plugin — 24 skills, 10 agents shipped together

Good fit Use it to audit some or all Unity assets, check naming and technical standards, and locate orphaned files or missing references.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ramonbedin/mcp-game-deck/asset-audit
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RamonBedin/mcp-game-deck --skill asset-audit
Clone the repo
git clone --depth 1 https://github.com/RamonBedin/mcp-game-deck

Made for: Claude Code.

Or install mcp-game-deck, the plugin that ships this one along with the rest of its 24 skills, 10 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for asset-audit

README.md
[![agentmods](https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/asset-audit/github.svg)](https://agentmods.dev/skills/ramonbedin/mcp-game-deck/asset-audit)
Your own site
<a href="https://agentmods.dev/skills/ramonbedin/mcp-game-deck/asset-audit"><img src="https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/asset-audit/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for asset-audit

Your own site · 80×15
<a href="https://agentmods.dev/skills/ramonbedin/mcp-game-deck/asset-audit"><img src="https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/asset-audit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 380 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.00380
Opus 5 $0.00013 $0.00190
Sonnet 5 $0.00005 $0.00076
Haiku 4.5 $0.00003 $0.00038

Measured 10d ago against content hash 4a9ffd3d903b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

asset-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Plugin~/skills/asset-audit/SKILL.md · 56 lines

What it actually says

When this skill is invoked:

  1. Identify scope: Specific category or full audit.

  2. Check naming conventions:

    • Scripts: PascalCase.cs
    • UXML: PascalCase.uxml
    • USS: PascalCase.uss or kebab-case.uss
    • Prefabs: PascalCase.prefab
    • ScriptableObjects: PascalCase.asset
    • Textures: T_[Name]_[Type] (e.g., T_Character_Diffuse)
    • Shaders: SG_[Category]_[Name]
    • VFX: VFX_[Category]_[Name]
  3. Check standards:

    • Textures: power-of-2 dimensions, correct compression format
    • Scripts: assembly definition coverage
    • MCP tools: [Description] attributes present
    • Package.json: valid metadata
  4. Find orphans: Assets with no code references.

  5. Find missing: Code references to non-existent assets.

  6. Output:

## Asset Audit: [Category/All]

### Naming Violations
| Asset | Issue | Suggested Fix |
|-------|-------|---------------|

### Standard Violations
| Asset | Issue | Impact |
|-------|-------|--------|

### Orphaned Assets
[Assets with no references]

### Missing References
[Code references to non-existent assets]

### Summary
- Scanned: X assets
- Violations: X
- Verdict: [CLEAN / NEEDS CLEANUP / CRITICAL ISSUES]
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 56 lines · 26 tokens per session scan A 4a9ffd3d903b

Subscribe to this mod's changes

asset-audit is a skill published in the GitHub repository RamonBedin/mcp-game-deck (6 stars, last pushed 2mo ago), licensed MIT. It adds 26 tokens to every session and 380 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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