Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add RamonBedin/mcp-game-deck --skill balance-checkgit clone --depth 1 https://github.com/RamonBedin/mcp-game-deckWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ramonbedin/mcp-game-deck/balance-check)<a href="https://agentmods.dev/skills/ramonbedin/mcp-game-deck/balance-check"><img src="https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/balance-check/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ramonbedin/mcp-game-deck/balance-check"><img src="https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/balance-check.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00028 | $0.00309 |
| Opus 5 | $0.00014 | $0.00154 |
| Sonnet 5 | $0.00006 | $0.00062 |
| Haiku 4.5 | $0.00003 | $0.00031 |
Grade A, and why
balance-check scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
When this skill is invoked:
-
Read balance data: ScriptableObjects, config files, formula implementations.
-
Analyze by domain:
- Combat: DPS ranges, time-to-kill, damage type effectiveness
- Economy: Resource flow (sources vs sinks), inflation risk
- Progression: XP curves, power scaling, dead zones
- Loot/Drops: Drop rates, expected time-to-acquire
-
Check for:
- Outliers (values 2+ standard deviations from mean)
- Degenerate strategies (one dominant approach)
- Dead zones (progression feels stalled)
- Infinite loops (economy exploits)
- Power curves that flatten or spike unexpectedly
-
Output:
## Balance Check: [System]
### Data Summary
[Key ranges and distributions]
### Outliers Found
| Value | Expected Range | Actual | Impact |
|-------|---------------|--------|--------|
### Balance Concerns
1. [Concern]: [Evidence and recommendation]
### Verdict: [BALANCED / MINOR TUNING / REBALANCE NEEDED]
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 42 lines · 28 tokens per session scan A b75ca62b490c
balance-check is a skill published in the GitHub repository RamonBedin/mcp-game-deck (6 stars, last pushed 2mo ago), licensed MIT. It adds 28 tokens to every session and 309 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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