Borrowing it
Nothing to install: this file belongs to remiphilippe/mcp-unreal. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/remiphilippe/mcp-unreal/main/.claude/skills/ue-test-patterns/SKILL.mdgit clone --depth 1 https://github.com/remiphilippe/mcp-unrealWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/remiphilippe/mcp-unreal/ue-test-patterns)<a href="https://agentmods.dev/skills/remiphilippe/mcp-unreal/ue-test-patterns"><img src="https://agentmods.dev/badge/skills/remiphilippe/mcp-unreal/ue-test-patterns/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/remiphilippe/mcp-unreal/ue-test-patterns"><img src="https://agentmods.dev/badge/skills/remiphilippe/mcp-unreal/ue-test-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00017 | $0.00180 |
| Opus 5.5 | $0.00007 | $0.00072 |
| Sonnet 5.5 | $0.00003 | $0.00036 |
| Haiku 4.5 | $0.00002 | $0.00018 |
Grade A, and why
ue-test-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
UE 5.7 Test Execution
- Headless:
UnrealEditor-Cmd <project> -ExecCmds="Automation RunTests <filter>;Quit" -nullrhi -unattended -nosplash -ABSLOG=<path> - Parse "Test Completed." lines:
Result={Success|Fail}andPath={} - Failure details between
BeginEvents/EndEventsmarkers - Exit codes unreliable on macOS — always parse logs
- Add
sleep 1after test for log flush on macOS
Test Naming
ProjectName.Unit.*— headless unit testsProjectName.Visual.*— GPU visual testsProjectName.Integration.*— integration tests
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 16 lines · 17 tokens per session scan A 8a3883c17443
ue-test-patterns is a skill published in the GitHub repository remiphilippe/mcp-unreal (81 stars, last pushed 8mo ago), licensed Apache-2.0. It adds 17 tokens to every session and 180 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
ue-test-patterns compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| ue-test-patternsremiphilippe/mcp-unreal | Skill | 81 | 8mo ago | Apache-2.0 | A | 17 | Claude Code |
| asset-managementkevinpbuckley/VibeUE | Skill | 812 | 2d ago | MIT | A | 130 | Claude Code, Codex |
| level-actorskevinpbuckley/VibeUE | Skill | 812 | 2d ago | MIT | A | 64 | Claude Code, Codex |
| vibeuekevinpbuckley/VibeUE | Skill | 812 | 2d ago | MIT | A | 82 | Claude Code, Codex |
| materialskevinpbuckley/VibeUE | Skill | 812 | 2d ago | MIT | A | 95 | Claude Code, Codex |
| project-settingskevinpbuckley/VibeUE | Skill | 812 | 2d ago | MIT | A | 61 | Claude Code, Codex |
| enhanced-inputkevinpbuckley/VibeUE | Skill | 812 | 2d ago | MIT | A | 66 | Claude Code, Codex |