monorepo: Skill for Claude Code

.agents/skills/minecraft-building/SKILL.md

minecraft-building is a skill for Claude Code, Codex from shepherdjerred/monorepo. It costs 73 tokens per session (2,062 once invoked), scanned A, original, GPL-3.0.

A toolkit workflow for designing and placing buildings, decorations, and landscapes in Minecraft. It uses a temporary building canvas, renders previews, checks the result, and supports applying and undoing the finished build.

In plain words
What is it for?
Use it to build or decorate Minecraft areas and prototype architecture or landscapes.
Why use it?
It gives a structured way to prototype and review a Minecraft build before applying it to the target world.

Skill for Claude CodeCodex

Written for Claude Code and Codex: allowed-tools in frontmatter, but also agents/openai.yaml present. Also seen: installed under .agents/ (shared by several agents).

This is shepherdjerred/monorepo's own configuration. It tells Claude Code and Codex how to work on monorepo itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything monorepo configures →

Reuse

Borrowing it

Nothing to install: this file belongs to shepherdjerred/monorepo. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/shepherdjerred/monorepo/main/.agents/skills/minecraft-building/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/shepherdjerred/monorepo

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for minecraft-building

README.md
[![agentmods](https://agentmods.dev/badge/skills/shepherdjerred/monorepo/minecraft-building/github.svg)](https://agentmods.dev/skills/shepherdjerred/monorepo/minecraft-building)
Your own site
<a href="https://agentmods.dev/skills/shepherdjerred/monorepo/minecraft-building"><img src="https://agentmods.dev/badge/skills/shepherdjerred/monorepo/minecraft-building/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for minecraft-building

Your own site · 80×15
<a href="https://agentmods.dev/skills/shepherdjerred/monorepo/minecraft-building"><img src="https://agentmods.dev/badge/skills/shepherdjerred/monorepo/minecraft-building.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 73 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,062 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00073 $0.02062
Opus 5.5 $0.00029 $0.00825
Sonnet 5.5 $0.00015 $0.00412
Haiku 4.5 $0.00007 $0.00206

Measured 18d ago against content hash a9f7978fa4a3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

minecraft-building scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 18d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/minecraft-building/SKILL.md · 152 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 18d ago Changed · +25 lines a9f7978fa4a3
  2. 22d ago Changed · +9 lines 6869e3ae7444
  3. 23d ago Changed · +7 lines ffae964c42de
  4. 24d ago First seen · 111 lines · 73 tokens per session scan A d50ef39c9495

Subscribe to this mod's changes

minecraft-building is a skill published in the GitHub repository shepherdjerred/monorepo (104 stars, last pushed today), licensed GPL-3.0. It adds 73 tokens to every session and 2,062 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-05.

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