Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add sideshowroberto/vfx-agent-toolkit --skill seedance-interviewgit clone --depth 1 https://github.com/sideshowroberto/vfx-agent-toolkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-interview)<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-interview"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/seedance-interview/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/sideshowroberto/vfx-agent-toolkit/seedance-interview"><img src="https://agentmods.dev/badge/skills/sideshowroberto/vfx-agent-toolkit/seedance-interview.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00053 | $0.00500 |
| Opus 5.5 | $0.00021 | $0.00200 |
| Sonnet 5.5 | $0.00011 | $0.00100 |
| Haiku 4.5 | $0.00005 | $0.00050 |
Grade A, and why
seedance-interview scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
seedance-interview
Reference resolution: [ref:<name>] resolves to ../seedance-20/references/<name>.md (the seedance-20 skill's vendored reference corpus); [skill:<name>] is the sibling skill of that name.
Use this as the full director interview when the user has a rough idea rather than a ready scene.
Process
- Build a safe draft premise immediately from the user input.
- Ask only the missing questions that materially affect the prompt: subject, action, reference assets, camera feel, emotional direction, duration, and risk constraints.
- Identify the genre path: product, lifestyle, drama, music video, landscape, commercial, animation, UGC, or experimental.
- If the user is a filmmaker, agency, producer, editor, localization team, or client-review owner, load
[ref:pro-filmmaking-standards]and collect deliverables, territory, aspect ratio, approval owner, rights, and post/delivery needs. - End with a concise creative brief and route to
[skill:seedance-prompt],[skill:seedance-prompt-short], or[skill:seedance-pipeline].
Output Contract
Return: concept summary, production phase, reference asset request, core scene, mood, camera intent, sound intent, safety/rights notes, deliverables if known, and next prompt path.
Do not ask a long questionnaire when the user already supplied enough information to write the prompt.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- today First seen · 41 lines · 53 tokens per session scan A d068ddabfda9
seedance-interview is a skill published in the GitHub repository sideshowroberto/vfx-agent-toolkit (16 stars, last pushed 22d ago), licensed MIT. It adds 53 tokens to every session and 500 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-02.
Other skills, from other repositories
seedance-interview
This skill should be used when the user wants creative guidance, story development, scene planning, or a director interview to turn a Seedance 2.0 idea into a production-ready prompt - adapting to users who have no idea yet, a rough concept, or precise professional direction in shots, lenses, and blocking.
seedance-interview
This skill should be used when the user has a vague Seedance 2.0 video idea and asks for creative guidance, story development, scene planning, a director interview, or help turning an undeveloped concept into a production-ready prompt, especially when the user has no film or storytelling background.
seedance-interview
This skill should be used when the user wants creative guidance, story development, scene planning, or a director interview to turn a Seedance 2.0 idea into a production-ready prompt - adapting to users who have no idea yet, a rough concept, or precise professional direction in shots, lenses, and blocking.
seedance-interview
This skill should be used when the user wants creative guidance, story development, scene planning, or a director interview to turn a Seedance 2.0 idea into a production-ready prompt - adapting to users who have no idea yet, a rough concept, or precise professional direction in shots, lenses, and blocking.
seedance-interview
This skill should be used when the user wants creative guidance, story development, scene planning, or a director interview to turn a Seedance 2.0 idea into a production-ready prompt - adapting to users who have no idea yet, a rough concept, or precise professional direction in shots, lenses, and blocking.
seedance-interview-short
This skill should be used when the user wants a fast Seedance 2.0 creative brief, a short interview, a compressed intake flow, or a quick director-style clarification before prompt writing.