Design CSS animation systems and motion recipes for casino game UI. Use when building round transitions, idle loops, inter-round motion, background patterns, or CSS-only animation specs.
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for…
Install and compose Spark UI signature React components such as Widget Stack, Dynamic Island, Interactive Pets, Tactile Highlight, Shimmer Text, Image Trail, Animated Gradient, Ghost Ether, Logo Carousel, QR Code, Receipt, Number Ticker, Spotify Card, Masonry, Keyboard, and Hello from the Spark UI shadcn-compatible…
Build, fix, review, install, and validate Balsa UI open-code components for Vue applications. Use for focused Balsa repository maintenance, Vue UI built from Balsa components, compositions or blocks, semantic tokens, registry metadata, accessibility behavior, and installed-source update safety. Scale the workflow from…
Frontend design mode for strong visual direction, UI polish, redesigns, landing pages, and production-grade interface work, including shadcn-based surfaces. Use when the user says /fd or explicitly asks for better design, styling, layout, visual quality, or UX polish.
Build modern, composable, and accessible React UI components following the components.build specification. Use when creating, reviewing, or refactoring component libraries, design systems, or any reusable UI components. Triggers on tasks involving component APIs, composition patterns, accessibility, styling systems…
A development guide for Skyline, a mobile interface framework, covering scrolling, carousels, forms, images, text, draggable panels, and page animations. It also documents Skyline-specific components such as list views, grid views, sticky headers, and shared-element transitions.
Initialize, adapt, audit, upgrade, or downgrade projects built from gcss-v3-site-framework. Use for A1/A2/B/C delivery profiles, static-brand/cms-brand/retail setup, Astro and Sanity page models, the C Retail Catalog & Content Foundation with read-only Shopify catalog mapping, Cloudflare Worker routes, project…
Plan, build, review, and debug React Three Fiber, Three.js, WebGL/WebGPU, shader, XR, asset-pipeline, physics, game, and creative 3D web app work using the R3ARXIV agent catalog plus absorbed R3F/Three.js skill patterns. Use when the task mentions @react-three/fiber, R3F, Drei, Three.js, WebGL, WebGPU, GLSL, shaders…
Build an award-winning "3D scroll" website of ANY kind from ONE prompt — product launch, portfolio, agency, contractor/home-services, restaurant, real estate, personal brand, event, app, etc. Generates a high-end cinematic hero visual + clips (360° orbit, fly-through, reveal, explode, parallax) fitting the site's…
Opinionated creative skill for building stunning 3D, particle, and generative visual components. Use when building any Three.js, Canvas, WebGL, or visually complex component. Provides specific visual recipes, mathematical patterns, and creative direction — not API docs.
Inspect, build, or extend Figma design systems — and optionally sync them to code. Two modes in one skill: inspect mode (read-only audits with WCAG checks, component scoring, detached instance detection, handoff docs) and build mode (creating components with variable bindings, slot-based composition, structured…
Three.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.
Plan web or iOS mobile interfaces from screenshots, Figma frame references, or a product brief; generate and explicitly approve full-screen visual previews for adaptation and independent design; rebuild approved directions as capture-safe static HTML with official assets; and push editable layers into Figma Design…
PencilPlaybook is the UI Skills / Taste-Skill for Pencil.dev + Claude Code — a design playbook that gives Claude real perceptual psychology and senior-level guardrails so it stops producing averaged-out AI slop.
Use this skill when integrating Quail UI into a Vue 3 frontend, migrating an existing screen to Quail UI components, or needing the library's themes, tokens, icons, demo-backed usage patterns, and agent-facing onboarding docs.
Tactical user interface design guide for fixing layouts, selecting colors/fonts, and creating professional UIs. Use when the user asks to "make this look better," needs help with CSS/styling decisions, wants to create a design system, or needs to fix a cluttered interface.
Guide for building interactive web UIs with Datastar and gomponents-datastar. Use this skill when adding frontend interactivity to Go web applications with Datastar attributes.
Architecture and coding rules for single-page applications using web components, BCE layering, lit-html templating, unidirectional Redux-style state management (reduction.js, standards-based), and standards-based client-side routing (Navigation API + URLPattern). Web standards and web platform first, minimal external…
Write, edit, or review Agent Spaces Workflow UI project code from a user-provided project path while looking up Workflow UI renderer, host component, and plugin source from the current working directory instead of MCP/runtime agent tools. Use when an external agent needs to work on Workflow UI React or HTML preview…
Elite frontend design taste for building, reviewing, and polishing web interfaces. Use whenever the user wants to design, redesign, shape, critique, audit, polish, or improve any UI — landing pages, portfolios, dashboards, product UI, components, forms, onboarding, empty states — or asks to make something look better…
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+6 1mo agoA127 tokens
originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: