universo-platformo-react: Skill for Claude Code

.agents/skills/playcanvas-engine-runtime/SKILL.md

playcanvas-engine-runtime is a skill for Claude Code, Codex from teknokomo/universo-platformo-react. It costs 110 tokens per session (742 once invoked), scanned A, original, no licence file.

A guide for using the PlayCanvas engine to build browser-based 3D scenes and manage their WebGL canvas lifecycle.

In plain words
What is it for?
It is for configuring cameras and lights, creating geometry, waiting for assets, handling canvas changes, and reviewing PlayCanvas features.
Why use it?
It helps prevent problems with scene setup, asset loading, resizing, and cleanup in interactive 3D applications.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

This is teknokomo/universo-platformo-react's own configuration. It tells Claude Code and Codex how to work on universo-platformo-react itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything universo-platformo-react configures →

Reuse

Borrowing it

Nothing to install: this file belongs to teknokomo/universo-platformo-react. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/teknokomo/universo-platformo-react/main/.agents/skills/playcanvas-engine-runtime/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/teknokomo/universo-platformo-react

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for playcanvas-engine-runtime

README.md
[![agentmods](https://agentmods.dev/badge/skills/teknokomo/universo-platformo-react/playcanvas-engine-runtime.svg)](https://agentmods.dev/skills/teknokomo/universo-platformo-react/playcanvas-engine-runtime)
Your own site
<a href="https://agentmods.dev/skills/teknokomo/universo-platformo-react/playcanvas-engine-runtime"><img src="https://agentmods.dev/badge/skills/teknokomo/universo-platformo-react/playcanvas-engine-runtime.svg" alt="Measured on agentmods" height="20"></a>
Per session 110 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 742 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00110 $0.00742
Opus 5 $0.00055 $0.00371
Sonnet 5 $0.00022 $0.00148
Haiku 4.5 $0.00011 $0.00074

Measured 5d ago against content hash cb920933409d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

playcanvas-engine-runtime scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/playcanvas-engine-runtime/SKILL.md · 69 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 69 lines · 110 tokens per session scan A cb920933409d

Subscribe to this mod's changes

playcanvas-engine-runtime is a skill published in the GitHub repository teknokomo/universo-platformo-react (22 stars, last pushed 5d ago), with no licence file. It adds 110 tokens to every session and 742 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

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