cpp-coding-standards

cpp-coding-standards is a skill for Claude Code, Codex from ufy2024/AuC. It costs 48 tokens per session (6,120 once invoked), scanned A, a copy of cpp-coding-standards, MIT.

A set of modern C++ coding guidelines based on the C++ Core Guidelines, covering safer resource handling, clearer types, and consistent style.

In plain words
What is it for?
Use it when writing, reviewing, refactoring, or making design decisions in C++17, C++20, or C++23 projects.
Why use it?
It helps prevent common C++ errors and makes code easier to understand and maintain across a team.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when writing, reviewing, refactoring, or making design decisions in C++17, C++20, or C++23 projects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ufy2024/auc/cpp-coding-standards
View source ↗ ufy2024/AuC
About the project

AuC is a Python framework for running a single AI agent with an asynchronous, pluggable reasoning loop, language-model adapters, permission levels, and observable events. It is used to build coding and conversational agents with tools, security checks, web interfaces, background jobs, evaluations, and isolated execution. The catalogue entries are skills for extending its agent workflow.

ufy2024/AuC · 1,090 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ufy2024/AuC --skill cpp-coding-standards
Clone the repo
git clone --depth 1 https://github.com/ufy2024/AuC

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cpp-coding-standards

README.md
[![agentmods](https://agentmods.dev/badge/skills/ufy2024/auc/cpp-coding-standards/github.svg)](https://agentmods.dev/skills/ufy2024/auc/cpp-coding-standards)
Your own site
<a href="https://agentmods.dev/skills/ufy2024/auc/cpp-coding-standards"><img src="https://agentmods.dev/badge/skills/ufy2024/auc/cpp-coding-standards/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cpp-coding-standards

Your own site · 80×15
<a href="https://agentmods.dev/skills/ufy2024/auc/cpp-coding-standards"><img src="https://agentmods.dev/badge/skills/ufy2024/auc/cpp-coding-standards.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,120 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 95% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.06120
Opus 5 $0.00024 $0.03060
Sonnet 5 $0.00010 $0.01224
Haiku 4.5 $0.00005 $0.00612

Measured 8d ago against content hash 2933fcb1ad40, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

cpp-coding-standards scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

95% identical to cpp-coding-standards — 25 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

auc/skill_library/bundled/cpp-coding-standards/SKILL.md · 743 lines

How it starts

The opening of the file, as written. The whole thing — 743 lines — stays where its author put it; the contents beside it link to each section on GitHub.

C++ Coding Standards (C++ Core Guidelines)

Comprehensive coding standards for modern C++ (C++17/20/23) derived from the C++ Core Guidelines. Enforces type safety, resource safety, immutability, and clarity.

When to Use

  • Writing new C++ code (classes, functions, templates)
  • Reviewing or refactoring existing C++ code
  • Making architectural decisions in C++ projects
  • Enforcing consistent style across a C++ codebase
  • Choosing between language features (e.g., enum vs enum class, raw pointer vs smart pointer)

When NOT to Use

  • Non-C++ projects
  • Legacy C codebases that cannot adopt modern C++ features
  • Embedded/bare-metal contexts where specific guidelines conflict with hardware constraints (adapt selectively)

Cross-Cutting Principles

These themes recur across the entire guidelines and form the foundation:

  1. RAII everywhere (P.8, R.1, E.6, CP.20): Bind resource lifetime to object lifetime
  2. Immutability by default (P.10, Con.1-5, ES.25): Start with const/constexpr; mutability is the exception
  3. Type safety (P.4, I.4, ES.46-49, Enum.3): Use the type system to prevent errors at compile time
  4. Express intent (P.3, F.1, NL.1-2, T.10): Names, types, and concepts should communicate purpose
  5. Minimize complexity (F.2-3, ES.5, Per.4-5): Simple code is correct code
  6. Value semantics over pointer semantics (C.10, R.3-5, F.20, CP.31): Prefer returning by value and scoped objects

Philosophy & Interfaces (P., I.)

Key Rules

Rule Summary
P.1 Express ideas directly in code
P.3 Express intent
P.4 Ideally, a program should be statically type safe
P.5 Prefer compile-time checking to run-time checking
P.8 Don't leak any resources
P.10 Prefer immutable data to mutable data
I.1 Make interfaces explicit
I.2 Avoid non-const global variables
I.4 Make interfaces precisely and strongly typed
I.11 Never transfer ownership by a raw pointer or reference
I.23 Keep the number of function arguments low

Read the full file on GitHub · 743 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 743 lines · 48 tokens per session scan A 2933fcb1ad40

Subscribe to this mod's changes

cpp-coding-standards is a skill published in the GitHub repository ufy2024/AuC (1,090 stars, last pushed 1mo ago), licensed MIT. It adds 48 tokens to every session and 6,120 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 95% identical to cpp-coding-standards, differing in 25 lines, and is treated as a copy.

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