Getting it into your agent
There is no command for this one: it runs only inside a plugin, and the catalogue could not identify which plugin ships it. The source is linked below.
Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vstrapasson/rpg-marketplace/rpg-embate-builder)<a href="https://agentmods.dev/skills/vstrapasson/rpg-marketplace/rpg-embate-builder"><img src="https://agentmods.dev/badge/skills/vstrapasson/rpg-marketplace/rpg-embate-builder/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/vstrapasson/rpg-marketplace/rpg-embate-builder"><img src="https://agentmods.dev/badge/skills/vstrapasson/rpg-marketplace/rpg-embate-builder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00288 | $0.03594 |
| Opus 5 | $0.00144 | $0.01797 |
| Sonnet 5 | $0.00058 | $0.00719 |
| Haiku 4.5 | $0.00029 | $0.00359 |
Grade A, and why
rpg-embate-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.
RPG Embate Builder (Pathfinder 2e kit — the non-combat mechanical layer)
What this skill is for
Turn a non-combat confrontation into structured PF2e numbers, wrapped as a situation. This is the mechanical layer the loremaster skills deliberately skip and the sibling of rpg-encounter-builder — where that skill converts a threat into a creature roster with an XP budget, this one converts a social, exploration, or skill-driven scene into a Victory Points challenge (or a single dramatic check) with the DC math shown.
The challenge can be anything the dice resolve without a sword: swaying a council, losing a pursuer, researching a forbidden truth, breaching a keep unseen, a single white-knuckle Acrobatics test across a rotting bridge. The mechanical spine is the official Victory Points subsystem from references/pf2e-vp-math.md. DCs are referenced to Archives of Nethys category pages only (e.g., https://2e.aonprd.com/Rules.aspx) — never a ?ID= deep link.
Scalable — single check vs. VP challenge
This is the load-bearing decision, made first:
- A single dramatic check — one moment, one (or a few) rolls: a Diplomacy plea, an Intimidation stare-down, an Acrobatics leap. You set the DC (Level-Based or Simple, with an adjustment), name the four degrees of success, and write a fail-forward consequence. No VP track. The
desafiorecordsscale: single-checkand omitsvp_target/vp_format. - A structured VP challenge — a scene or set-piece resolved over many rolls toward a goal: an influence audience, a chase, a heist. You pick a VP format (accumulating / diminishing / multiple tracks), size the target and thresholds against the scale table, set the per-roll awards, and assign DCs. The
desafiorecords the format, target, scale, and (optionally) arelogioclock for the track.
When the GM is unsure which, ask — or read it from the stakes (a single beat → single check; a whole scene with momentum → VP challenge). Default the rest.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 141 lines · 0 tokens per session scan A 8535e048666b
rpg-embate-builder is a skill published in the GitHub repository vstrapasson/rpg-marketplace (2 stars, last pushed 1mo ago), licensed MIT. It adds 288 tokens to every session and 3,594 once invoked, about $0.0014 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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