godot-mcp-enhanced: Skill for Claude Code

.claude/skills/godot-mcp-bridge-e2e/SKILL.md

godot-mcp-bridge-e2e is a skill for Claude Code from wgt19861219/godot-mcp-enhanced. It costs 72 tokens per session (512 once invoked), scanned A, original, no licence file.

A checklist for testing the full Godot bridge workflow: installing the bridge, starting the game, connecting to it, sending simulated input, and saving evidence.

In plain words
What is it for?
Use it for end-to-end tests of the editor-to-game connection and for recording proof that the workflow worked.
Why use it?
It prevents missed setup steps that can make an end-to-end bridge test fail or leave its result unproven.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is wgt19861219/godot-mcp-enhanced's own configuration. It tells Claude Code how to work on godot-mcp-enhanced itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything godot-mcp-enhanced configures →

Reuse

Borrowing it

Nothing to install: this file belongs to wgt19861219/godot-mcp-enhanced. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/wgt19861219/godot-mcp-enhanced/master/.claude/skills/godot-mcp-bridge-e2e/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/wgt19861219/godot-mcp-enhanced

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for godot-mcp-bridge-e2e

README.md
[![agentmods](https://agentmods.dev/badge/skills/wgt19861219/godot-mcp-enhanced/godot-mcp-bridge-e2e/github.svg)](https://agentmods.dev/skills/wgt19861219/godot-mcp-enhanced/godot-mcp-bridge-e2e)
Your own site
<a href="https://agentmods.dev/skills/wgt19861219/godot-mcp-enhanced/godot-mcp-bridge-e2e"><img src="https://agentmods.dev/badge/skills/wgt19861219/godot-mcp-enhanced/godot-mcp-bridge-e2e/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for godot-mcp-bridge-e2e

Your own site · 80×15
<a href="https://agentmods.dev/skills/wgt19861219/godot-mcp-enhanced/godot-mcp-bridge-e2e"><img src="https://agentmods.dev/badge/skills/wgt19861219/godot-mcp-enhanced/godot-mcp-bridge-e2e.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 512 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.00512
Opus 5 $0.00036 $0.00256
Sonnet 5 $0.00014 $0.00102
Haiku 4.5 $0.00007 $0.00051

Measured 13d ago against content hash b4b84b3e3349, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

godot-mcp-bridge-e2e scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/godot-mcp-bridge-e2e/SKILL.md · 24 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 24 lines · 72 tokens per session scan A b4b84b3e3349

Subscribe to this mod's changes

godot-mcp-bridge-e2e is a skill published in the GitHub repository wgt19861219/godot-mcp-enhanced (91 stars, last pushed 8d ago), with no licence file. It adds 72 tokens to every session and 512 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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