skyrimvr-claude-toolkit: Skill for Claude Code

.agents/skills/skyrim-save/SKILL.md

skyrim-save is a skill for Claude Code from WingedGuardian/skyrimvr-claude-toolkit. It costs 91 tokens per session (1,820 once invoked), scanned A, original, MIT.

A tool for reading and scanning Skyrim save files, which store a player's game state. It reports save information, lists installed plugins, and searches for script names, form identifiers, text, or raw byte patterns.

In plain words
What is it for?
Use it to investigate orphaned scripts from removed mods, spell-effect accumulation, a mod's remaining footprint, save bloat, plugin lists, or specific FormIDs and data patterns.
Why use it?
It helps find leftover scripts, repeated effects, mod references, and other signs of save problems without opening the save manually. The results are returned as JSON for easier inspection or automation.

Skill for Claude Code

Written for Claude Code: paths in frontmatter. Also seen: runs codex exec; installed under .agents/ (shared by several agents); mentions Codex.

This is WingedGuardian/skyrimvr-claude-toolkit's own configuration. It tells Claude Code how to work on skyrimvr-claude-toolkit itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything skyrimvr-claude-toolkit configures →

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python scripts/read-save.py info "<path-to-save.ess>".

Reuse

Borrowing it

Nothing to install: this file belongs to WingedGuardian/skyrimvr-claude-toolkit. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/WingedGuardian/skyrimvr-claude-toolkit/master/.agents/skills/skyrim-save/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/WingedGuardian/skyrimvr-claude-toolkit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skyrim-save

README.md
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<a href="https://agentmods.dev/skills/wingedguardian/skyrimvr-claude-toolkit/skyrim-save"><img src="https://agentmods.dev/badge/skills/wingedguardian/skyrimvr-claude-toolkit/skyrim-save/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/wingedguardian/skyrimvr-claude-toolkit/skyrim-save"><img src="https://agentmods.dev/badge/skills/wingedguardian/skyrimvr-claude-toolkit/skyrim-save.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,820 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.01820
Opus 5.5 $0.00036 $0.00728
Sonnet 5.5 $0.00018 $0.00364
Haiku 4.5 $0.00009 $0.00182

Measured 2d ago against content hash 5640cad64dd1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skyrim-save scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/skyrim-save/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Save File Analysis

Use scripts/read-save.py to decompress and scan Skyrim save files. Requires Python with lz4, pinned and hash-locked (from the toolkit root: python -m pip install --only-binary=:all: --require-hashes -r tools/requirements-tools.lock). All output is JSON.

Commands

Get save info (player name, level, location, plugin count):

python scripts/read-save.py info "<path-to-save.ess>"

List all plugins in the save:

python scripts/read-save.py plugins "<path-to-save.ess>"

Search for a string (script names, EditorIDs, variable names):

python scripts/read-save.py search "<save.ess>" --string "MyModScriptName"

Search for a FormID (as hex, little-endian uint32):

python scripts/read-save.py search "<save.ess>" --formid 0x0001ABCD

Search for a raw hex byte pattern:

python scripts/read-save.py search "<save.ess>" --hex "DEADBEEF"

Common Debugging Use Cases

  • Orphaned scripts: A raw script-name hit is an investigation lead. Use structured ReSaver instance/reference data to determine whether instances are orphaned.
  • Effect accumulation: Raw FormID byte counts do not establish active effects or stacking. Check the structured records and runtime state.
  • Mod footprint: Search for a mod's prefix (e.g., "MyMod_") to locate candidate bytes; these are not semantic reference counts.
  • Save bloat: Compare decompressedSize across saves to detect growth over time.

Save File Structure

SSE/VR saves use LZ4 compression. General layout of the decompressed data:

  • 0-100KB: Header, plugin list, screenshot
  • 100KB-~22MB: Global data tables, ChangeForms (binary)
  • ~22MB+: Papyrus string table, script instances, FormID arrays

Limitations

  • The binary scanner is read-only — it cannot write back valid saves (to change a save, use the ReSaver CLI below)
  • Binary search only — cannot parse structured Papyrus instance data (variable values, active effect state)
  • For structured save editing, use ReSaver (Java GUI)

Read the full file on GitHub · 111 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +44 lines · +28 tokens per session 5640cad64dd1
  2. 26d ago Changed · +10 lines · +26 tokens per session e2ce6f75b4bd
  3. 2mo ago First seen · 57 lines · 37 tokens per session scan A 035ef125129d

Subscribe to this mod's changes

skyrim-save is a skill published in the GitHub repository WingedGuardian/skyrimvr-claude-toolkit (21 stars, last pushed yesterday), licensed MIT. It adds 91 tokens to every session and 1,820 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

skyrim-save compared with skills from other repositories

skyrim-save next to 6 skills from other repositories
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skyrim-saveWingedGuardian/skyrimvr-claude-toolkitSkill21yesterdayMITA91Claude Code
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diagnosing-bgs-problemshashgraph-online/awesome-codex-pluginsSkill1.5kyesterdayApache-2.0A72Claude Code, Codex
axiom-audit-spritekitCharlesWiltgen/AxiomSkill1.3kyesterdayMITA39Codex