apply-fields-and-constraints

apply-fields-and-constraints is a skill for Claude Code, Codex from wkzMagician/newton-mcp. It costs 51 tokens per session (228 once invoked), scanned A, original, Apache-2.0.

A workflow for adding and checking relationships and forces in animation physics scenes, including anchors, distance links, wind, gravity, attraction, and repulsion.

In plain words
What is it for?
Use it to attach points, connect objects with rods or ropes, and add uniform or radial forces to selected or all objects.
Why use it?
It helps distinguish objects that must stay connected from forces that influence their movement, reducing incorrect or unstable scene setups.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to attach points, connect objects with rods or ropes, and add uniform or radial forces to selected or all objects.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wkzmagician/newton-mcp/apply-fields-and-constraints
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add wkzMagician/newton-mcp --skill apply-fields-and-constraints
Clone the repo
git clone --depth 1 https://github.com/wkzMagician/newton-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for apply-fields-and-constraints

README.md
[![agentmods](https://agentmods.dev/badge/skills/wkzmagician/newton-mcp/apply-fields-and-constraints/github.svg)](https://agentmods.dev/skills/wkzmagician/newton-mcp/apply-fields-and-constraints)
Your own site
<a href="https://agentmods.dev/skills/wkzmagician/newton-mcp/apply-fields-and-constraints"><img src="https://agentmods.dev/badge/skills/wkzmagician/newton-mcp/apply-fields-and-constraints/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for apply-fields-and-constraints

Your own site · 80×15
<a href="https://agentmods.dev/skills/wkzmagician/newton-mcp/apply-fields-and-constraints"><img src="https://agentmods.dev/badge/skills/wkzmagician/newton-mcp/apply-fields-and-constraints.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 228 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.00228
Opus 5 $0.00026 $0.00114
Sonnet 5 $0.00010 $0.00046
Haiku 4.5 $0.00005 $0.00023

Measured 11d ago against content hash ae78a874cfa1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

apply-fields-and-constraints scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

knowledge/skills/apply-fields-and-constraints/SKILL.md · 17 lines

What it actually says

Apply fields and constraints

  1. Decide whether the prompt describes a kinematic relationship (constraint) or an environmental influence (field).
  2. Use fixed-point to anchor one object point in world space.
  3. Use distance to maintain separation between two object-local points; specify distance in meters and dimensionless normalized stiffness.
  4. Use a uniform field for constant force [N] or acceleration [m/s^2].
  5. Use a radial field for attraction or repulsion around a center; use the sign of strength consistently.
  6. Set object_ids only when the influence is selective; omit it for a global field.
  7. Inspect object references before deletion and remove dependent constraints or fields first.

Do not emulate a constraint with an extremely strong force unless the requested motion is intentionally compliant.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 17 lines · 51 tokens per session scan A ae78a874cfa1

Subscribe to this mod's changes

apply-fields-and-constraints is a skill published in the GitHub repository wkzMagician/newton-mcp (0 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 51 tokens to every session and 228 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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