Skill Claude CodeCodex
Use when organizing an existing Unreal level into readable routes, landmarks, vistas, and streaming cells before adding detail.
Agentic MCP toolkit for UE5 — 100+ tools across 34 domains, PCG SQLite registry, cognitive map, SpatialCLIP grounding. The ultimate engine for spatial and procedural world-building.
Skill Claude CodeCodex
Use when organizing an existing Unreal level into readable routes, landmarks, vistas, and streaming cells before adding detail.
Skill Claude CodeCodex
Use when diagnosing whether a World Partition area and its actors appear at the intended time during a player route.
Skill Claude CodeCodex
Use when checking that an authored level edit survives save and reload with expected actors, transforms, and validation state.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: