Skill Claude CodeCodex
Use when a level has performance, physics, or layout problems — combines editorstreamlog, scenevalidatephysics, and sceneexport hierarchical mode to find issues.
Agentic MCP toolkit for UE5 — 100+ tools across 34 domains, PCG SQLite registry, cognitive map, SpatialCLIP grounding. The ultimate engine for spatial and procedural world-building.
Skill Claude CodeCodex
Use when a level has performance, physics, or layout problems — combines editorstreamlog, scenevalidatephysics, and sceneexport hierarchical mode to find issues.
Skill Claude CodeCodex
Use when the user asks to generate a new scene from scratch — coordinates moodboard → references → spatial planning → asset placement → physics validation → CLIP scoring.
Skill Claude CodeCodex
Use when the user wants to build a PCG/PCGEx graph — guides through node selection, validation, and execution.
Skill Claude CodeCodex
Use when the user wants to improve an existing scene — captures viewport, scores against references, and applies targeted edits to low-score regions.