hayba-hero-set-dressing

hayba-hero-set-dressing is a skill for Claude Code, Codex from zajalist/hayba. It costs 31 tokens per session (366 once invoked), scanned A, original, MIT.

A workflow for arranging selected Unreal Engine assets in a focal area such as a room, plaza, vista, or encounter space. It checks placement, spacing, grounding, intersections, and saved map state.

In plain words
What is it for?
It helps search for project assets, place and adjust actors, preserve playable clearance, validate the scene, capture the result, save the active level, and verify the placed actors.
Why use it?
It reduces clutter, blocked routes, floating or overlapping objects, and uncertainty about whether the level was saved. It also keeps individually placed objects separate from areas generated automatically by PCG, Unreal's procedural content system.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps search for project assets, place and adjust actors, preserve playable clearance, validate the scene, capture the result, save the active level, and verify the placed actors.

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Install with agentmods
npx agentmods add skills/zajalist/hayba/hayba-hero-set-dressing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zajalist/hayba --skill hayba-hero-set-dressing
Clone the repo
git clone --depth 1 https://github.com/zajalist/hayba

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hayba-hero-set-dressing

README.md
[![agentmods](https://agentmods.dev/badge/skills/zajalist/hayba/hayba-hero-set-dressing/github.svg)](https://agentmods.dev/skills/zajalist/hayba/hayba-hero-set-dressing)
Your own site
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-hero-set-dressing"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-hero-set-dressing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hayba-hero-set-dressing

Your own site · 80×15
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-hero-set-dressing"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-hero-set-dressing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 366 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.00366
Opus 5.5 $0.00012 $0.00146
Sonnet 5.5 $0.00006 $0.00073
Haiku 4.5 $0.00003 $0.00037

Measured 13d ago against content hash 76a4d046ad0e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hayba-hero-set-dressing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

mcp-tools/hayba-mcp/addons/workflows/hayba-hero-set-dressing/SKILL.md · 25 lines

What it actually says

Dress a focal area

When to use

Use for a plaza, room, vista, encounter anchor, or other authored focal space. Determine the view and the playable clearance before adding pieces. Preserve the ownership boundary if nearby content is generated by PCG.

Tool routing

  • Read scene_export and capture the current camera with editor_capture_viewport. Search project assets through hayba_asset_search; verify class, scale, and path before selection.
  • Place a content asset with actor_spawn_from_asset, then use placement_validate and scene_validate_physics to check grounding and intersections. actor_transform is appropriate for a small correction after the exact actor is identified. Prefer fewer purposeful pieces when repeated detail weakens the focal point.
  • If the area needs a broad repeated field, hand that portion to hayba-foliage-layout or hayba-pcg-build. Keep individually authored hero actors outside regenerated ownership.
  • Once placements are accepted, save the exact active map with level_save, inspect saved, dirty, and verified status, and re-read the placed actors with actor_list or actor_inspect. If persistence remains uncertain, mark the layout unsaved and route it to hayba-world-save-integrity.

Evidence

Report chosen asset paths, placement counts, before/after captures from the same viewpoint, and any collisions or clearance concerns. Run validator_run after placement. Stop after one coherent focal pass and one correction pass unless the user asks for further exploration.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 25 lines · 31 tokens per session scan A 76a4d046ad0e

Subscribe to this mod's changes

hayba-hero-set-dressing is a skill published in the GitHub repository zajalist/hayba (13 stars, last pushed 3d ago), licensed MIT. It adds 31 tokens to every session and 366 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.

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