Skill Claude CodeCodex
Use when a level has performance, physics, or layout problems — combines editorstreamlog, scenevalidatephysics, and sceneexport hierarchical mode to find issues.
Skill Claude CodeCodex
Use when a level has performance, physics, or layout problems — combines editorstreamlog, scenevalidatephysics, and sceneexport hierarchical mode to find issues.
Skill Claude CodeCodex
Use when the user asks to generate a new scene from scratch — coordinates moodboard → references → spatial planning → asset placement → physics validation → CLIP scoring.
Skill Claude CodeCodex
Use when the user wants to build a PCG/PCGEx graph — guides through node selection, validation, and execution.
Skill Claude CodeCodex
Use when the user wants to improve an existing scene — captures viewport, scores against references, and applies targeted edits to low-score regions.