Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add zajalist/hayba --skill hayba-lighting-mood-passgit clone --depth 1 https://github.com/zajalist/haybaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/zajalist/hayba/hayba-lighting-mood-pass)<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-lighting-mood-pass"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-lighting-mood-pass/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-lighting-mood-pass"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-lighting-mood-pass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00031 | $0.00404 |
| Opus 5.5 | $0.00012 | $0.00162 |
| Sonnet 5.5 | $0.00006 | $0.00081 |
| Haiku 4.5 | $0.00003 | $0.00040 |
Grade A, and why
hayba-lighting-mood-pass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Shape one lighting look
When to use
Use for a bounded area with a visual target, gameplay readability requirement, and fixed comparison cameras. Record the intended time of day, color hierarchy, target display settings, and any frame-time budget. Do not invent a lighting score from a screenshot.
Tool routing
- Probe lighting_capability_probe, then read light_list, light_get, postprocess_list_volumes, and postprocess_get. Capture the same camera and viewport mode with editor_capture_viewport before edits. Decide whether a light move/intensity, exposure adjustment, or post-process change addresses the observed issue; avoid stacking all three at once.
- Prefer light_set, exposure_set, and postprocess_set for existing actors. Use light_spawn or postprocess_spawn_volume only when the scene lacks the required source. Inspect setter readbacks and unchanged keys; a requested field that did not apply remains open. For an accepted look, save the exact active map with level_save, inspect saved, dirty, and verified status, then re-read the changed lights or volumes. If persistence is uncertain, mark the lighting edit unsaved and route it to hayba-world-save-integrity.
- Capture the identical views again and check editor_get_performance_stats under the same settings. Keep a readable player route and focal subject at both bright and dark extremes. Route material contrast faults to a material pass rather than compensating with indiscriminate light intensity.
Evidence
Report camera settings, before/after captures, changed actors and applied properties, warnings, readability judgment, and measured frame data against a stated budget. An editor still does not prove exposure adaptation, motion, display calibration, or a production performance verdict; test those in representative gameplay when required.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 24 lines · 31 tokens per session scan A b83702104110
hayba-lighting-mood-pass is a skill published in the GitHub repository zajalist/hayba (13 stars, last pushed 3d ago), licensed MIT. It adds 31 tokens to every session and 404 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.
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