hayba-pcg-build

hayba-pcg-build is a skill for Claude Code, Codex from zajalist/hayba. It costs 32 tokens per session (144 once invoked), scanned A, original, MIT.

A guided process for building a PCG or PCGEx graph in Unreal Engine. A graph is a connected set of processing nodes that generates or transforms data, such as procedural level content.

In plain words
What is it for?
Use it to discover node types, confirm their input and output connections, validate a graph, execute it on a component, and check its output.
Why use it?
It helps choose compatible nodes, check the graph for errors, create it, run it, and inspect the generated result.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to discover node types, confirm their input and output connections, validate a graph, execute it on a component, and check its output.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/zajalist/hayba/hayba-pcg-build
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zajalist/hayba --skill hayba-pcg-build
Clone the repo
git clone --depth 1 https://github.com/zajalist/hayba

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hayba-pcg-build

README.md
[![agentmods](https://agentmods.dev/badge/skills/zajalist/hayba/hayba-pcg-build/github.svg)](https://agentmods.dev/skills/zajalist/hayba/hayba-pcg-build)
Your own site
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-pcg-build"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-pcg-build/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hayba-pcg-build

Your own site · 80×15
<a href="https://agentmods.dev/skills/zajalist/hayba/hayba-pcg-build"><img src="https://agentmods.dev/badge/skills/zajalist/hayba/hayba-pcg-build.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 144 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00144
Opus 5 $0.00016 $0.00072
Sonnet 5 $0.00006 $0.00029
Haiku 4.5 $0.00003 $0.00014

Measured 11d ago against content hash c2911f4a652f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

hayba-pcg-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

mcp-tools/hayba-mcp/addons/workflows/hayba-pcg-build/SKILL.md · 17 lines

What it actually says

hayba-pcg-build

Workflow

  1. pcg_list_node_classes → discover available nodes.
  2. For each candidate, pcg_get_node_details → confirm pin types.
  3. Sketch graph as JSON.
  4. pcg_validate_graph — must pass all 5 layers before creation.
  5. pcg_create_graph from validated JSON.
  6. pcg_execute_graph on a target component.
  7. pcg_read_node_output to verify generated data.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 17 lines · 32 tokens per session scan A c2911f4a652f

Subscribe to this mod's changes

hayba-pcg-build is a skill published in the GitHub repository zajalist/hayba (13 stars, last pushed 4d ago), licensed MIT. It adds 32 tokens to every session and 144 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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