chapmanjw

61 mods across 4 repositories, 22 stars between them.

survey-research

25

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Researches real-world buildings, cities, landmarks, vehicles, and mechanisms so they can be represented faithfully as Minecraft structures. Use when a build request references a real or historical thing and the exec-plan or exec-blueprint skill needs accurate proportions, layouts, materials, or details. Part of the…

6 4d ago A 66 tokens original MIT

survey-site

26

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Investigates the current state of a Minecraft Java Edition world — terrain, biomes, existing structures and builds, player surroundings, and anything else needed to ground a build plan. Use before planning a build, or whenever the user asks what is in the world, what is around them, or where there is room to build.…

6 4d ago A 75 tokens original MIT

system-redstone

27

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Designs, plans, and verifies complex redstone and mechanical contraptions in a live Minecraft Java Edition world — item sorters, hidden and piston doors, automatic farms, mob-spawner collectors, minecart networks and roller coasters, water and bubble elevators, note-block music, traps, and decorative machines.…

6 4d ago A 132 tokens original MIT

system-transit

28

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Designs and blueprints world-spanning transit and infrastructure networks in a live Minecraft Java Edition world — rail lines, roads and highways, nether-hub transit, bridges, tunnels, elevators, docks, and airports — the connective network between separate builds. Chooses the network topology and routes the links.…

6 4d ago A 110 tokens original MIT

terrain-cave

29

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Designs deliberate subterranean space in a live Minecraft Java world — cave systems, cavern halls, ravines, lava tubes, mines, vaults, and the surroundings of an underground base — as opposed to the random vanilla caves the world already has. Carves intentional voids with a known entrance, route, and chambers sized…

6 4d ago A 107 tokens original MIT

terrain-ecology

30

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Designs the planting and biome ecology of a finished terrain in a live Minecraft Java world — what plant communities grow where, species mixes, densities, and ecotone transitions — and emits the scatter recipe. Use after terrain shape + biome assignment, to dress a landscape with vegetation that reads as a real…

6 4d ago A 87 tokens original MIT

terrain-integrate

31

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Grounds a finished build into the surrounding Minecraft Java world so it reads as belonging there, not dropped on — erodes an apron around the build's footprint while protecting the build itself, then re-materializes the apron to match the surrounding palette (the programmatic talus-skirt). Also naturalizes existing…

6 4d ago A 86 tokens original MIT

terrain-landmark

32

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Composes recognizable real-world natural wonders in a live Minecraft Java world — Grand Canyon, Niagara, Uluru, Halong Bay, Bryce, Devils Tower, and the like — by identifying 2-4 signature features and building them from a library of reusable formation primitives as one continuous recipe. Recognizability comes from…

6 4d ago A 94 tokens original MIT

terrain-shape

33

chapmanjw/minecraft-java-fabric-claude-plugin

Skill Claude CodeCodex

Authors naturalistic terrain in a live Minecraft Java world — mountains, valleys, hills, rivers, lakes, coastlines, islands, plateaus — as one continuous sampler-graph recipe, verifies it offline, and emits executable phases. Produces eroded, mask-materialized, biome-blended terrain that reads as real, never stacked…

6 4d ago A 97 tokens original MIT

chapmanjw/rutherford-mcp-server

Instructions file

Instructions for chapmanjw/rutherford-mcp-server: Claude Code reads CLAUDE.md and does not read AGENTS.md, so this file exists to point at the one that does the work. AGENTS.md is canonical for every agent; keep instructions there, not here, so there is one copy to keep true.

6 2d ago A 167 tokens original MIT

chapmanjw/rutherford-mcp-server

MCP server Claude CodeCodexCursor +2

An MCP server that orchestrates a crew of agentic coding agents over the Agent Client Protocol (ACP). Runs locally from the rutherford-mcp-server Python package.

6 2d ago A tokens not measured original MIT

minecraft-bedrock

38

chapmanjw/minecraft-bedrock-claude-plugin

Plugin Claude Code

Agent skills and agents for driving a live Minecraft Bedrock world through the minecraft-bedrock MCP server. Includes a guided, step-by-step setup of the whole stack and an in-world builder agent.

2 24d ago A tokens not measured original MIT

minecraft-builder

40

chapmanjw/minecraft-bedrock-claude-plugin

Agent

Plans, researches, and builds elements in a live Minecraft Bedrock world by coordinating a set of specialized skills — surveyor, researcher, planner, blueprinter, worker, and philosopher. Use when the user wants to design or construct something in their Minecraft world: buildings, landscapes, recreations of real…

2 24d ago A 88 tokens original MIT

minecraft-mcp-setup

41

chapmanjw/minecraft-bedrock-claude-plugin

Agent

Orchestrates the complete, end-to-end setup of the Minecraft Bedrock MCP stack — Bedrock Dedicated Server, a Beta-APIs world, the bedrock-bridge behavior pack, the minecraft-bedrock-mcp-server, and the connection to Claude. Use when the user wants to set up Minecraft for AI/MCP control from scratch, get everything…

2 24d ago A 101 tokens original MIT

blueprinter

42

chapmanjw/minecraft-bedrock-claude-plugin

Skill Claude CodeCodex

Turns a Minecraft build plan into named, reusable structure definitions saved inside the world, so build elements can be placed, copied, and iterated later without any external state. Use after planning, to create or update the structure library for a build. Part of the minecraft-builder workflow.

2 24d ago A 59 tokens original MIT

building-architect

43

chapmanjw/minecraft-bedrock-claude-plugin

Skill Claude CodeCodex

Designs and blueprints specific named buildings and building complexes in a live Minecraft Bedrock world — real-world replicas (historical and modern), pop-culture replicas (Hogwarts, Minas Tirith), user-described originals, and generative-style fictional buildings — with deep research, advanced building technique…

2 24d ago A 125 tokens copy · 89% MIT

city-planner

44

chapmanjw/minecraft-bedrock-claude-plugin

Skill Claude CodeCodex

Designs and blueprints whole cities and city districts in a live Minecraft Bedrock world — real-world replicas (modern and historical), pop-culture replicas, and original cities. Plans the urban fabric — district zoning, street hierarchy, transit, walls, and reused vernacular building modules — and defers every named…

2 24d ago A 123 tokens original MIT

engineer

45

chapmanjw/minecraft-bedrock-claude-plugin

Skill Claude CodeCodex

Designs, plans, and verifies complex redstone and mechanical contraptions in a live Minecraft Bedrock world — item sorters, hidden and piston doors, automatic farms, mob-spawner collectors, minecart networks and roller coasters, water and bubble elevators, note-block music, traps, and decorative machines.…

2 24d ago A 118 tokens original MIT

inspector

46

chapmanjw/minecraft-bedrock-claude-plugin

Skill Claude CodeCodex

Verifies a Minecraft Bedrock build in-world after each phase — checks the plan was carried out as specified, that the result fits the world cleanly (no dangling edges, blocked paths, or unintended overrides), and proposes concrete course corrections. Use after every major phase of executing a build plan, as the…

2 24d ago A 78 tokens original MIT

landscape-architect

47

chapmanjw/minecraft-bedrock-claude-plugin

Skill Claude CodeCodex

Designs and blueprints intentionally designed outdoor space in a live Minecraft Bedrock world — formal gardens, parks, plazas, courtyards, hedge mazes, fountains, parterres, topiary, cloister gardens, estate grounds. Covers French formal, Italian, English landscape, Mughal, Japanese, Chinese, modernist, and other…

2 24d ago A 122 tokens original MIT

monument-builder

48

chapmanjw/minecraft-bedrock-claude-plugin

Skill Claude CodeCodex

Designs and blueprints monuments, sculptures, and build-art in a live Minecraft Bedrock world — giant statues, organic creatures and dragons, abstract sculpture, pixel art and murals, large 3D text and logos. Produces solid or shell-only figurative forms with no habitable interiors, using pixel-grid image mapping…

2 24d ago A 120 tokens original MIT