blender-mesh
97Skill Claude CodeCodex
Blender mesh operations — modifiers, subdivision, and mesh editing.
Skill Claude CodeCodex
Blender mesh operations — modifiers, subdivision, and mesh editing.
Skill Claude CodeCodex
Blender node graph introspection — compositor nodes, cross-graph discovery (material, geometry, compositor).
Skill Claude CodeCodex
Blender object manipulation — create, delete, move, rotate, scale and duplicate objects.
Skill Claude CodeCodex
Blender rigid body, soft body, cloth, collision, force fields, particle systems, constraints, and simulation cache tools.
Skill Claude CodeCodex
Blender local asset metadata, project context, publish manifests, and package prep.
Skill Claude CodeCodex
Blender pose library skill for listing, saving, loading, and mirroring reusable armature poses stored on Blender armature objects.
Skill Claude CodeCodex
Pipeline stage — render farm integration: validate scenes, write job configs, submit to Deadline or Flamenco, and query job status. Use for distributed render submission. Not for local renders (blender-render).
Skill Claude CodeCodex
Blender rendering — render scenes, run observable background animation jobs, capture viewport images, and configure output.
Skill Claude CodeCodex
Blender authoring skill for armatures, bones, constraints, armature binding, shape keys, drivers, and simple retargeting. Use this for character setup before falling back to blender-scripting.
Skill Claude CodeCodex
Blender scene assembly — merge .blend files, append/link data blocks, manage view layers and external references.
Skill Claude CodeCodex
Blender scene management — create, open, save, list and inspect scene objects.
Skill Claude CodeCodex
Execute Python code or scripts inside Blender's Python interpreter.
Skill Claude CodeCodex
Blender shader and shared node graph editing tools.
Skill Claude CodeCodex
Blender shot export skill for camera metadata and shot frame-range delivery.
Skill Claude CodeCodex
Blender texture, lighting, ambient-occlusion, and transfer-map baking helpers.
Skill Claude CodeCodex
Blender authoring skill for UV maps, texture coordinate projection, unwraps, island inspection, packing, and normalization. Use this before falling back to blender-scripting whenever a task touches UVs or texture coordinates.
Skill Claude CodeCodex
Blender scene, mesh, material, animation, and export readiness validation.
Instructions file CodexOpenCode
AGENTS.md instructions for dcc-mcp/dcc-mcp-photoshop, covering agents.md — dcc-mcp-photoshop, agent control path, cli availability and updates, project overview and agent entry path.
Instructions file
Claude Code instructions for dcc-mcp/dcc-mcp-photoshop, covering claude.md — dcc-mcp-photoshop, read order, mandatory dcc workflow, build & test and install (editable).
Skill Claude CodeCodex
Adobe Photoshop adjustment and batch operations — channels and batchPlay.
Skill Claude CodeCodex
Adobe Photoshop document management — open, query, list, and close documents and layers.
Skill Claude CodeCodex
Adobe Photoshop filter operations — apply blur, sharpen, and other filters to layers.
Skill Claude CodeCodex
Adobe Photoshop image operations — create new documents, export, resize canvas, flatten, merge layers.
Skill Claude CodeCodex
Adobe Photoshop layer operations — create, delete, reorder, duplicate, rename, set opacity/visibility, fill, blend modes.