blender-render

blender-render is a skill for Claude Code from dcc-mcp/dcc-mcp-blender. It costs 24 tokens per session (357 once invoked), scanned A, original, MIT.

A Blender rendering helper for producing still images and longer or multi-layer renders. A render is the process of turning a 3D scene into an image or animation.

In plain words
What is it for?
Use it to render still scenes, start animation or EXR/PNG jobs, monitor them by job ID, cancel them, and configure output.
Why use it?
It keeps the interactive Blender session responsive during longer jobs and provides a way to check or stop background rendering jobs.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to render still scenes, start animation or EXR/PNG jobs, monitor them by job ID, cancel them, and configure output.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dcc-mcp/dcc-mcp-blender/blender-render
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dcc-mcp/dcc-mcp-blender --skill blender-render
Clone the repo
git clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-blender

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-render

README.md
[![agentmods](https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-render/github.svg)](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-render)
Your own site
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-render"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-render/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-render

Your own site · 80×15
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-render"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-render.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 357 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.00357
Opus 5 $0.00012 $0.00179
Sonnet 5 $0.00005 $0.00071
Haiku 4.5 $0.00002 $0.00036

Measured 9d ago against content hash 38e54d676bcf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

blender-render scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 7 executable files (scripts/cancel_render_job.py, scripts/capture_viewport.py, scripts/get_render_info.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/dcc_mcp_blender/skills/blender-render/SKILL.md · 42 lines

What it actually says

blender-render

Use render_scene for short stills. Use start_render_job for animation or multi-layer EXR or display-ready PNG output so the interactive Blender process remains responsive; poll with get_render_job and cancel only through the returned job id.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 42 lines · 24 tokens per session scan A 38e54d676bcf

Subscribe to this mod's changes

blender-render is a skill published in the GitHub repository dcc-mcp/dcc-mcp-blender (29 stars, last pushed 2d ago), licensed MIT. It adds 24 tokens to every session and 357 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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