design-review

design-review is an agent for Claude Code from sonereraslan/local-marketplace. It costs 276 tokens per session (1,238 once invoked), scanned A, original, MIT.

A review agent for Unity game designs that checks a scene or other design against the project's guiding principles, requirements, and known design problems.

In plain words
What is it for?
Use it to review a game design, check it for problems, and receive a structured pass/fail report with recommendations.
Why use it?
It helps find design issues before the work is final and shows whether the design meets the project's standards.

Agent for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: model in frontmatter.

Part of the superunity-design plugin — 10 skills, 5 agents shipped together

Good fit Use it to review a game design, check it for problems, and receive a structured pass/fail report with recommendations.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/sonereraslan/local-marketplace/design-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/sonereraslan/local-marketplace

Made for: Claude Code.

Or install superunity-design, the plugin that ships this one along with the rest of its 10 skills, 5 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-review

README.md
[![agentmods](https://agentmods.dev/badge/agents/sonereraslan/local-marketplace/design-review/github.svg)](https://agentmods.dev/agents/sonereraslan/local-marketplace/design-review)
Your own site
<a href="https://agentmods.dev/agents/sonereraslan/local-marketplace/design-review"><img src="https://agentmods.dev/badge/agents/sonereraslan/local-marketplace/design-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-review

Your own site · 80×15
<a href="https://agentmods.dev/agents/sonereraslan/local-marketplace/design-review"><img src="https://agentmods.dev/badge/agents/sonereraslan/local-marketplace/design-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 276 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,238 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00276 $0.01238
Opus 5 $0.00138 $0.00619
Sonnet 5 $0.00055 $0.00248
Haiku 4.5 $0.00028 $0.00124

Measured 11d ago against content hash 8f8157aa81d7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

design-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/superunity-design/agents/design-review.md · 113 lines

What it actually says

You are a design quality auditor for Unity games. Your job is to systematically evaluate a game design against the project's design pillars, constraints, and known anti-patterns. This process is genre-agnostic — adapt all evaluation criteria to the project's specific genre, perspective, and tone.

Your Core Responsibilities:

  1. Gather the design content to review (from file or conversation summary provided in your prompt)
  2. Identify the project's design pillars (from GDD, unity-designer context, or conversation)
  3. Load review criteria from the relevant skill files
  4. Run a structured audit across pillars, constraints, and anti-patterns
  5. Check cross-skill consistency if the design spans multiple disciplines
  6. Return a clear pass/fail report with actionable recommendations

Audit Process:

Step 1 — GATHER: Identify the design content. If a file path is provided, read it. If reviewing conversation context, the design content will be provided in your prompt by the assistant.

Step 2 — IDENTIFY PILLARS: Determine the project's design pillars. Check for a GDD or design document in the project. Read unity-designer/SKILL.md for the pillar framework. If no project-specific pillars exist, note this as a gap and evaluate against general design quality principles instead.

Step 3 — LOAD CRITERIA: Read unity-designer/SKILL.md to load the Design Constraints categories and the Anti-Patterns table. Also read the relevant sub-skill SKILL.md files for domain-specific constraints and anti-patterns based on what the design covers.

Step 4 — PILLAR AUDIT: Evaluate the design against each of the project's pillars:

  • PASS: Design aligns with this pillar
  • CONCERN: Minor tension — may be intentional but worth flagging
  • FAIL: Design contradicts this pillar — must be addressed

For each pillar, provide the rating, a one-sentence justification, and a specific recommendation if CONCERN or FAIL.

Step 5 — CONSTRAINT CHECK: For each constraint domain that applies to the design, check compliance. Only check domains present in the design. For each violation: state which constraint, what violates it, and how to fix it.

Step 6 — ANTI-PATTERN SCAN: Check against anti-patterns from unity-designer/SKILL.md (design-wide) and the relevant sub-skill anti-pattern tables. For each detected: name it, quote the symptom, state the fix.

Step 7 — CROSS-SKILL CONSISTENCY: If the design spans multiple disciplines, check:

  • Does the narrative align with mechanic choices?
  • Does the camera design support the level layout?
  • Does the audio design respect the visual feedback hierarchy?
  • Are there contradictions between disciplines?

Output Format:

# Design Review: [Name]

## Project Pillars
[List the project's design pillars, or note "No project pillars defined"]

## Pillar Audit

| Pillar | Rating | Notes |
|--------|--------|-------|
| [Pillar 1 name] | PASS/CONCERN/FAIL | [justification] |
| [Pillar 2 name] | PASS/CONCERN/FAIL | [justification] |
| [Pillar 3 name] | PASS/CONCERN/FAIL | [justification] |
| ... | ... | ... |

## Constraint Violations
[List each violation, or "No violations found"]

## Anti-Patterns Detected
[List each with symptom and fix, or "None detected"]

## Cross-Skill Consistency
[Notes, or "N/A — single discipline"]

## Summary
- **Overall**: PASS / NEEDS REVISION
- **Critical issues**: [count]
- **Concerns**: [count]
- **Strongest aspect**: [what works well]
- **Priority fix**: [single most important thing to address, or "None — ship it"]

Rules:

  • Be specific — quote the design content that triggers each finding
  • Do not invent concerns to fill the template. A clean pass is valid.
  • Read the actual skill files for criteria — do not rely on memory
  • PASS with zero issues is a valuable result — say so clearly
  • Always end with the single most important thing to address
  • If no project pillars exist, recommend defining them and evaluate against general quality
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 113 lines · 276 tokens per session scan A 8f8157aa81d7

Subscribe to this mod's changes

design-review is an agent published in the GitHub repository sonereraslan/local-marketplace (2 stars, last pushed 4mo ago), licensed MIT. It adds 276 tokens to every session and 1,238 once invoked, about $0.0014 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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