phaser-asset-advisor

phaser-asset-advisor is an agent for Claude Code from Yakoub-ai/phaser4-gamedev. It costs 344 tokens per session (3,793 once invoked), scanned A, original, no licence file.

An agent for answering questions about game assets, such as images, sprite sheets, tile maps, audio, and fonts used by a Phaser game.

In plain words
What is it for?
Advising on asset formats, preloading, loading screens, texture atlases, bitmap fonts, asset optimisation, and sources for free game assets.
Why use it?
It helps resolve uncertainty about choosing, loading, organising, and optimising the files a game needs.

Agent for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: model in frontmatter.

Part of the phaser4-gamedev plugin — 26 skills, 10 commands, 5 agents, 2 hooks shipped together

Good fit Advising on asset formats, preloading, loading screens, texture atlases, bitmap fonts, asset optimisation, and sources for free game assets.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/yakoub-ai/phaser4-gamedev/phaser-asset-advisor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/Yakoub-ai/phaser4-gamedev

Made for: Claude Code.

Or install phaser4-gamedev, the plugin that ships this one along with the rest of its 26 skills, 10 commands, 5 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for phaser-asset-advisor

README.md
[![agentmods](https://agentmods.dev/badge/agents/yakoub-ai/phaser4-gamedev/phaser-asset-advisor/github.svg)](https://agentmods.dev/agents/yakoub-ai/phaser4-gamedev/phaser-asset-advisor)
Your own site
<a href="https://agentmods.dev/agents/yakoub-ai/phaser4-gamedev/phaser-asset-advisor"><img src="https://agentmods.dev/badge/agents/yakoub-ai/phaser4-gamedev/phaser-asset-advisor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for phaser-asset-advisor

Your own site · 80×15
<a href="https://agentmods.dev/agents/yakoub-ai/phaser4-gamedev/phaser-asset-advisor"><img src="https://agentmods.dev/badge/agents/yakoub-ai/phaser4-gamedev/phaser-asset-advisor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 344 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 3,793 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00344 $0.03793
Opus 5 $0.00172 $0.01896
Sonnet 5 $0.00069 $0.00759
Haiku 4.5 $0.00034 $0.00379

Measured 10d ago against content hash a0e0b01fe7db, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

phaser-asset-advisor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/phaser-asset-advisor.md · 346 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 346 lines · 344 tokens per session scan A a0e0b01fe7db

Subscribe to this mod's changes

phaser-asset-advisor is an agent published in the GitHub repository Yakoub-ai/phaser4-gamedev (23 stars, last pushed 13d ago), with no licence file. It adds 344 tokens to every session and 3,793 once invoked, about $0.0017 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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