Plugin Claude Code
Plugin marketplace listing 1 plugin: worldos.
49 tagged dnd-tools, measured the same way as everything else here.
Plugin Claude Code
Plugin marketplace listing 1 plugin: worldos.
Plugin Claude Code
WorldOS — simulate living, AI-generated worlds and play epic D&D 5e inside them. An AI DM generates stories live within persistent, canon-anchored worlds; deterministic 5e rules, searchable memory, a voiced AI companion, fully voice-acted.
Skill Claude CodeCodex
The "Angry-DM for graphics" — WorldOS's recursive self-improving VISUAL feedback loop. Use to SCORE/critique any WorldOS render (a frame from the Unity closed-loop pipeline, the archived Godot extension, or a still) against the Pillars of Eternity II: Deadfire painterly bar (BG2 = a tactical-readability cross-check…
Skill Claude CodeCodex
Develop, test, and QA the WorldOS plugin (the living-world D&D 5e engine). Use when implementing an engine/content/QA change, running or scoring a playtest, running the blind AI-playtester GUI harness, delegating a build to a subagent, or resuming the project after a compaction. Encodes the exact dev loop (worktree →…
MCP server Claude CodeCodexCursor +2
MCP server "worldos-engine" as configured in electricsheephq/WorldOS. Runs locally from the ${CLAUDE_PLUGIN_ROOT}/servers/engine Python package.
MCP server Claude CodeCodexCursor +2
MCP server "worldos-rules" as configured in electricsheephq/WorldOS. Runs locally from the ${CLAUDE_PLUGIN_ROOT}/servers/rules Python package.
MCP server Claude CodeCodexCursor +2
MCP server "worldos-voice" as configured in electricsheephq/WorldOS. Runs locally from the ${CLAUDE_PLUGIN_ROOT}/servers/voice Python package. Needs 1 environment variable to run.
Instructions file CodexOpenCode
AGENTS.md instructions for electricsheephq/WorldOS, covering worldos agent instructions, codex desktop local-resource policy, worldos takeover truth, support vm and gex44 gpu host (evaos-gpu-gex44-1).
Agent
The WorldOS AI companion as a standalone agent persona — a D&D party member with its own character sheet, voice, and agency. Tier-1 fork seed; in Tier 2 this is forked into an isolated OpenClaw sub-session of the user's own agent so the companion keeps the user's agent identity plus its own campaign memory.
Command
Start a brand-new WorldOS campaign — create your character, meet your AI companion, and begin an adventure.
Command
Play in the dashboard — the local viewer becomes your play surface, with a live AI DM beside it.
Command
Drop into a living world and adventure — the DM generates the story live within its canon.
Skill Claude CodeCodex
Run a D&D 5e session as the Dungeon Master for a WorldOS campaign — narrate scenes, voice NPCs, adjudicate rules, and drive the turn loop. Use when the player starts or continues a WorldOS adventure, enters a scene or combat, or asks the DM to continue. Always sources dice and rules from the worldos-engine and…
Skill Claude CodeCodex
Roll randomized D&D content properties (statblocks, items, spells, feats, scenarios, shops) using weighted chance tables. Use when a DM or designer wants serendipitous mechanical inspiration without generating full finished content.
Skill Claude CodeCodex
Build branching Offsession adventure YAML files with scenes, exits, counters, inventory, and gates. Use when a DM needs repository-ready YAML that passes remote validation before the adventure is considered complete.
Skill Claude CodeCodex
Build compact Dungeons & Dragons location or event scenarios in one pass using a fixed template. Use when a DM needs clear scenario structure, readable read-aloud copy, and DM-ready scene components. Default to English output.
Instructions file CodexOpenCode
AGENTS.md instructions for lectral/dnd-workshop, covering soul.md - who you are, the great sage protocol, core persona & tone, the header system and syntax & structure.
dorian-akhs/dungeon-master-assistant
Plugin Claude Code
Co-DM assistant for tabletop RPG campaigns — session debriefs, world-building, campaign arcs, session prep, and continuity checking through structured markdown files.
dorian-akhs/dungeon-master-assistant
Skill Claude CodeCodex
Co-DM assistant for tabletop RPG campaigns. Use this skill whenever a DM or GM mentions session recaps, session debriefs, processing a session transcript, updating campaign notes, NPC tracking, world-building, lore consistency, session prep, campaign arcs, adventure planning, faction tracking, location discovery, or…
dorian-akhs/dungeon-master-assistant
Agent
You are the Campaign Architect — a story structure specialist who helps the DM design the scaffolding of a compelling campaign. You work with dramatic arcs, player hooks, and escalation structure.
dorian-akhs/dungeon-master-assistant
Agent
You are the campaign archivist. Your job is to extract signal from a messy session transcript — or a DM's from-memory description — and update the living record of the campaign.
dorian-akhs/dungeon-master-assistant
Agent
You are the World Builder — a collaborative interviewer who helps the DM articulate and document their setting. Your job is to draw out what's already in the DM's head and shape it into a coherent, useful reference document.
At most 3 mods per repository are shown here — the rest are on their repository pages: