Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
Hypersomnia is an open-source multiplayer top-down shooter built in C++ without a game engine. Players use it for online duels, team battles, and creating or testing maps with its in-game editor.
10 files for Claude Code: Hypersomnia CLAUDE.md, benchmark-rendering, local-testing, auditor and 6 more — 3,757 tokens loaded in every session.
CLAUDE.md A 3,757 tok .claude/skills/benchmark-rendering/SKILL.md A 126 tok .claude/skills/local-testing/SKILL.md A 202 tok .claude/skills/audit-gameplay/SKILL.md A 140 tok .claude/skills/audit-rounds/SKILL.md A 171 tok .claude/skills/run-map/SKILL.md A 121 tok .claude/skills/audit-green-red/SKILL.md A 100 tok .claude/skills/changelog/SKILL.md A 93 tok .claude/skills/releasing/SKILL.md B 84 tok .claude/agents/auditor.md A 26 tok These files are TeamHypersomnia/Hypersomnia's own configuration — they tell Claude Code how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.