pixel-art settings

181 tagged pixel-art, measured the same way as everything else here.

generate2dmap

01

0x0funky/agent-sprite-forge

Skill Claude CodeCodex

Generate and revise production-oriented 2D game maps with built-in image generation as the default visual asset source, choosing a visual model, runtime object model, collision model, art direction, and engine/export target. Use when Codex needs to create or integrate RPG maps, monster-taming maps, tactical arenas…

4.0k +22 1mo ago A 108 tokens original MIT

generate2dsprite

02

0x0funky/agent-sprite-forge

Skill Claude CodeCodex

Generate and postprocess general 2D game assets and animation sheets: pixel-art sprites, clean HD map props, creatures, characters, NPCs, spells, projectiles, impacts, props, summons, and transparent GIF exports. Use when Codex should infer the asset plan from a natural-language request, match a reference or map art…

4.0k +22 1mo ago A 111 tokens original MIT

video2dsprite

03

0x0funky/agent-sprite-forge

Skill Claude CodeCodex

Grok Build ONLY. Turn a 2D character still into smooth animation sprites via imagegen/imageedit base → imagetovideo (6s/10s run-in-place) → ffmpeg frames → magenta chroma-key → dense sampled sprites (strip/grid/GIF). Use when the user wants video-to-sprite, motion capture from generated video, smoother run/walk cycles…

4.0k +22 1mo ago A 124 tokens original MIT

pixtuoid

04

IvanWng97/pixtuoid

Settings file Claude Code

Agent settings configuring hooks.

462 3d ago A tokens not measured original MIT

beautify-decoration

05

IvanWng97/pixtuoid

Skill Claude CodeCodex

Iterate on the visual identity of a top-down pixel-art decoration (sprite + layout integration) in pixtuoid. Use when redesigning an existing decoration (pantry, lounge, meeting room, cubicle decor) or adding a new one. Captures the rebuild trap, the visual-verification loop, resolution constraints, sprite-format…

462 3d ago A 93 tokens original MIT

procedural-lofi

06

IvanWng97/pixtuoid

Skill Claude CodeCodex

Generate a royalty-free lofi (or rain / typing / chime / any ambient) soundtrack ENTIRELY in code — no sampled audio ships. Fingerprint a beloved reference recording, shape synthesis to the measured spectral + temporal curve, freeze one human-blessed take into constant tables, and re-synthesize at launch (loop the…

462 3d ago A 142 tokens original MIT

two-lens-review

07

IvanWng97/pixtuoid

Skill Claude CodeCodex

Run pixtuoid's review protocol at either scope — the mandatory pre-merge DIFF gate (2+ differentiated-lens agents on the diff) or a whole-codebase AUDIT (subsystem × factor fan-out over the whole tree). Both draw ONE shared factor taxonomy + verify contract + disposition; they differ only in population and…

462 3d ago A 171 tokens original MIT

IvanWng97/pixtuoid

Instructions file GitHub Copilot

Instructions for IvanWng97/pixtuoid, covering github copilot instructions — pixtuoid, architecture invariants (never break these), conventions and build & test.

462 3d ago A 823 tokens original MIT

pixtuoid CLAUDE.md

10

IvanWng97/pixtuoid

Instructions file

Instructions for IvanWng97/pixtuoid, covering claude.md, what this is, layout, build & test and workflow.

462 3d ago B 3,476 tokens original MIT

pixel-plugin

11

willibrandon/pixel-plugin

Plugin Claude Code

Create, animate, and export pixel art using Aseprite through natural language and commands. Supports retro palettes, animation, dithering, and game engine export.

302 10mo ago A tokens not measured original MIT

aseprite

12

willibrandon/pixel-plugin

MCP server Claude CodeCodexCursor +2

MCP server "aseprite" as configured in willibrandon/pixel-plugin. Launched with ${CLAUDE_PLUGIN_ROOT}/bin/pixel-mcp. Needs 1 environment variable to run.

302 10mo ago A tokens not measured original MIT

willibrandon/pixel-plugin

Instructions file

Instructions for willibrandon/pixel-plugin, covering claude.md, project overview, architecture, directory structure and plugin component specifications.

302 10mo ago A 2,199 tokens original MIT

Pixel Art Creator

17

willibrandon/pixel-plugin

Skill Claude CodeCodex

Create new pixel art sprites from scratch with canvas creation, layer management, and basic drawing primitives. Use when the user wants to create a sprite, draw pixel art, make a new canvas, start a new image, begin a new project, or mentions pixel dimensions like "64x64", "32x32 sprite", "128 by 128", "16 pixel…

302 10mo ago A 180 tokens original MIT

Pixel Art Exporter

18

willibrandon/pixel-plugin

Skill Claude CodeCodex

Export sprites to PNG, GIF, or spritesheet formats with JSON metadata for game engines. Use when the user wants to "export", "save", "output", "render", "generate", "create file", mentions file formats like "PNG", "GIF", "animated GIF", "spritesheet", "sprite sheet", "texture atlas", "tile sheet", or game engine…

302 10mo ago A 190 tokens original MIT

willibrandon/pixel-plugin

Skill Claude CodeCodex

Apply advanced pixel art techniques including dithering, palette optimization, shading, antialiasing, and color theory. Use when the user mentions "dithering", "dither", "Bayer", "Floyd-Steinberg", "palette", "colors", "reduce colors", "optimize palette", "color limit", "shading", "shadows", "highlights", "lighting"…

302 10mo ago A 220 tokens original MIT

geezerrrr/agent-town

Instructions file

A project instruction file for Claude Code describing Agent Town, its goals, technology choices, and media resources. Some of the supplied details are written in Chinese.

233 +1 5mo ago A 1,387 tokens

alicization-town

21

ceresOPA/Alicization-Town

Skill Claude CodeCodex

Live in Alicization Town — a 2.5D pixel sandbox where you are a real resident. Walk the streets, chat with neighbors, interact with shops and nature, and perceive what happens around you. Use this skill whenever the user mentions Alicization Town, virtual town, pixel sandbox, agent sandbox, town exploration, 小镇, or…

134 2mo ago A 86 tokens

pixel-mcp CLAUDE.md

22

willibrandon/pixel-mcp

Instructions file

Instructions for willibrandon/pixel-mcp, covering claude.md, project overview, build commands, build the server binary and or: go build -o bin/pixel-mcp ./cmd/pixel-mcp.

134 +2 10mo ago A 2,726 tokens original MIT

p3a AGENTS.md

23

fabkury/p3a

Instructions file CodexOpenCode

AGENTS.md instructions for fabkury/p3a: You are a highly proficient embedded systems developer with expertise in ESP-IDF and ESP32-P4. The project is p3a, a Wi-Fi pixel art player. When using idf.py, activate the ESP-IDF v5.5.4 environment with . C:\Espressif\tools\Microsoft.v5.5.4.PowerShellprofile.ps1, then set…

88 2d ago A 173 tokens original Apache-2.0

p3a CLAUDE.md

24

fabkury/p3a

Instructions file

Claude Code instructions for fabkury/p3a, covering claude.md, project overview, build management, build commands and set pythonutf8 to avoid unicode encoding errors on windows.

88 2d ago A 1,698 tokens original Apache-2.0

At most 3 mods per repository are shown here — the rest are on their repository pages: