ags-3d-game-shaders-for-beginners

ags-3d-game-shaders-for-beginners is a skill for Claude Code, Codex from 1llu50ry/mcp-gamehacking. It costs 55 tokens per session (233 once invoked), scanned A, original, MIT.

A step-by-step tutorial for learning 3D rendering effects with GLSL shader code and Panda3D examples. Shaders are small programs that control how a game's graphics are drawn, including lighting, shadows, blur, and outlines.

In plain words
What is it for?
Use it to learn screen-space ambient occlusion, bloom, normal and shadow mapping, fog, depth of field, motion blur, reflections, and cel shading.
Why use it?
It explains difficult real-time graphics concepts through working examples rather than only theory. This helps beginners understand how visual effects fit into a game's rendering process.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to learn screen-space ambient occlusion, bloom, normal and shadow mapping, fog, depth of field, motion blur, reflections, and cel shading.

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Install with agentmods
npx agentmods add skills/1llu50ry/mcp-gamehacking/ags-3d-game-shaders-for-beginners
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add 1llu50ry/mcp-gamehacking --skill ags-3d-game-shaders-for-beginners
Clone the repo
git clone --depth 1 https://github.com/1llu50ry/mcp-gamehacking

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ags-3d-game-shaders-for-beginners

README.md
[![agentmods](https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-3d-game-shaders-for-beginners/github.svg)](https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-3d-game-shaders-for-beginners)
Your own site
<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-3d-game-shaders-for-beginners"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-3d-game-shaders-for-beginners/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ags-3d-game-shaders-for-beginners

Your own site · 80×15
<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-3d-game-shaders-for-beginners"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-3d-game-shaders-for-beginners.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 233 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.00233
Opus 5.5 $0.00022 $0.00093
Sonnet 5.5 $0.00011 $0.00047
Haiku 4.5 $0.00006 $0.00023

Measured 2d ago against content hash f6f8d84a7d6a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ags-3d-game-shaders-for-beginners scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ags-3d-game-shaders-for-beginners/SKILL.md · 17 lines

What it actually says

3d game shaders for beginners

Author: lettier Source: mcp-gamehacking/skills/ags-3d-game-shaders-for-beginners

Description

This project is a step-by-step tutorial on implementing 3D game rendering techniques and shader effects. It covers SSAO, bloom, normal mapping, shadow mapping, fog, depth of field, motion blur, screen space reflection, cel shading, outlining, and other post-processing effects with GLSL shader code and explanatory text. The Panda3D-based examples provide working implementations of each technique. It is aimed at beginning graphics programmers and game developers learning real-time shader programming and rendering pipeline concepts.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 17 lines · 55 tokens per session scan A f6f8d84a7d6a

Subscribe to this mod's changes

ags-3d-game-shaders-for-beginners is a skill published in the GitHub repository 1llu50ry/mcp-gamehacking (344 stars, last pushed 2d ago), licensed MIT. It adds 55 tokens to every session and 233 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-23.

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