Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add 1llu50ry/mcp-gamehacking --skill ags-anti-cheat-plugin-easy-anti-cheatgit clone --depth 1 https://github.com/1llu50ry/mcp-gamehackingWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-anti-cheat-plugin-easy-anti-cheat)<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-anti-cheat-plugin-easy-anti-cheat"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-anti-cheat-plugin-easy-anti-cheat/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/1llu50ry/mcp-gamehacking/ags-anti-cheat-plugin-easy-anti-cheat"><img src="https://agentmods.dev/badge/skills/1llu50ry/mcp-gamehacking/ags-anti-cheat-plugin-easy-anti-cheat.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00056 | $0.00300 |
| Opus 5.5 | $0.00022 | $0.00120 |
| Sonnet 5.5 | $0.00011 | $0.00060 |
| Haiku 4.5 | $0.00006 | $0.00030 |
Grade A, and why
ags-anti-cheat-plugin-easy-anti-cheat scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
AntiCheatPlugin EasyAntiCheat
Author: GeneralsOnlineDevelopmentTeam Source: mcp-gamehacking/skills/ags-anti-cheat-plugin-easy-anti-cheat
Description
This project is a Windows 32-bit anti-cheat plugin DLL that integrates Easy Anti-Cheat through the Epic Online Services (EOS) SDK for use as middleware in online multiplayer games. Written in C++20 and built with CMake, it implements the host game's plugin interface for initialization, player registration, session management, and callback-driven handling of integrity violations and required player actions. The plugin also provides its own secure game transport by routing both gameplay and anti-cheat traffic over EOS P2P networking, including connection state tracking, latency measurement, and peer authentication. Developers configure EOS product and deployment credentials at compile time and must supply the x86 EOS SDK separately. It is intended for game developers and mod teams adding production-grade anti-cheat and secure networking to legacy or custom online titles.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 17 lines · 56 tokens per session scan A 1cc61d8d4207
ags-anti-cheat-plugin-easy-anti-cheat is a skill published in the GitHub repository 1llu50ry/mcp-gamehacking (344 stars, last pushed 2d ago), licensed MIT. It adds 56 tokens to every session and 300 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-23.
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