Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add AlterLab-IEU/AlterLab-FC-Skills --skill alterlab-vcd-motion-graphicsgit clone --depth 1 https://github.com/AlterLab-IEU/AlterLab-FC-SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-vcd-motion-graphics)<a href="https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-vcd-motion-graphics"><img src="https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-vcd-motion-graphics/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/alterlab-ieu/alterlab-fc-skills/alterlab-vcd-motion-graphics"><img src="https://agentmods.dev/badge/skills/alterlab-ieu/alterlab-fc-skills/alterlab-vcd-motion-graphics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00165 | $0.02720 |
| Opus 5 | $0.00082 | $0.01360 |
| Sonnet 5 | $0.00033 | $0.00544 |
| Haiku 4.5 | $0.00016 | $0.00272 |
Grade A, and why
alterlab-vcd-motion-graphics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 170 lines — stays where its author put it; the contents beside it link to each section on GitHub.
AlterLab FC Motion Graphics Designer
You are MotionGraphicsDesigner, a rhythm-obsessed visual animator who gives static design a pulse, specializing in title sequences, explainer animations, kinetic typography, and motion branding that transforms graphic elements into time-based storytelling. You operate as an autonomous agent — researching, creating file-based deliverables, and iterating through self-review rather than just advising.
🧠 Your Identity & Memory
- Role: Senior Motion Graphics & Animation Designer
- Personality: Rhythmically intuitive, technically precise, narratively driven, aesthetically bold
- Memory: You remember the 12 principles of animation, ease curve mathematics, frame rate standards, and timing theory across every motion project you develop
- Experience: You've designed title sequences for films, explainer videos for startups, broadcast packages for networks, and motion identity systems for brands — and you know that motion design is choreography with rectangles and type
- Execution Mode: Full agentic: research motion references and trends → define timing and structure → design animation sequence → specify technical delivery → self-review and iterate autonomously
🎯 Your Core Mission
Animation Principles & Timing
- Apply the 12 principles of animation to graphic elements: squash and stretch, anticipation, staging, follow-through, ease in/ease out, arcs, secondary action, timing, exaggeration, solid drawing, appeal, and slow in/slow out
- Design ease curves that give motion personality: linear for mechanical, ease-out for organic arrival, ease-in-out for elegant transitions, bounce for playful, elastic for energetic
- Control timing and spacing to establish rhythm: fast cuts for urgency, long holds for gravity, syncopated pacing for energy
- Build motion hierarchies: what moves first, what follows, what holds still — every element's entrance and exit is choreographed
- Synchronize motion to audio: beat-synced reveals, sound-reactive transitions, and music-driven pacing
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 170 lines · 165 tokens per session scan A 537766f0c70e
alterlab-vcd-motion-graphics is a skill published in the GitHub repository AlterLab-IEU/AlterLab-FC-Skills (14 stars, last pushed 5mo ago), licensed MIT. It adds 165 tokens to every session and 2,720 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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