using-worldedit

using-worldedit is a skill for Claude Code from amenti-labs/vibecraft. It costs 58 tokens per session (1,451 once invoked), scanned A, original, MIT.

A guide to WorldEdit, a Minecraft tool for changing many blocks at once or creating geometric shapes.

In plain words
What is it for?
Use it to flatten or smooth terrain, fill regions, create spheres or cylinders, copy and paste areas, and apply patterned fills. Use schematics for detailed structures with doors or oriented blocks.
Why use it?
It makes large terrain changes and repeated block operations quicker than placing blocks individually.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/amenti-labs/vibecraft/using-worldedit
Any agent
npx skills add amenti-labs/vibecraft --skill using-worldedit
Clone the repo
git clone --depth 1 https://github.com/amenti-labs/vibecraft

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for using-worldedit

README.md
[![agentmods](https://agentmods.dev/badge/skills/amenti-labs/vibecraft/using-worldedit.svg)](https://agentmods.dev/skills/amenti-labs/vibecraft/using-worldedit)
Your own site
<a href="https://agentmods.dev/skills/amenti-labs/vibecraft/using-worldedit"><img src="https://agentmods.dev/badge/skills/amenti-labs/vibecraft/using-worldedit.svg" alt="Measured on agentmods" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,451 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.01451
Opus 5 $0.00029 $0.00726
Sonnet 5 $0.00012 $0.00290
Haiku 4.5 $0.00006 $0.00145

Measured 6d ago against content hash 9f8623d6ffe5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

using-worldedit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agent/.claude/skills/using-worldedit/SKILL.md · 220 lines

How it starts

The opening of the file, as written. The whole thing — 220 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Using WorldEdit

When to Use WorldEdit vs Schematics

Task Use WorldEdit Use build_schematic
Flatten terrain //set grass
Fill large area //set stone
Spheres, cylinders //sphere, //cyl
Copy/paste //copy, //paste
Terrain smoothing //smooth
Pattern fills 50%stone,50%cobble
Structures with doors
Stairs, oriented blocks
Fine detail work
Precise block states

Rule of thumb: WorldEdit for bulk/terrain, Schematics for detailed structures.

WorldEdit via Client Bridge

Commands execute as the local player through the Fabric client bridge.

Key Rules:

  • ✅ Use // prefix for WorldEdit commands
  • ✅ Comma-separated coordinates: //pos1 100,64,200
  • ❌ Never use execute as wrappers
  • ⛔ NEVER teleport the player

Selection Commands

//pos1 100,64,200      # First corner
//pos2 120,80,220      # Second corner
//expand 5 up          # Expand up
//expand vert          # Full height
//contract 3 north     # Shrink from north
//shift 10 east        # Move selection
//inset 2              # Shrink all sides
//outset 3             # Expand all sides
//sel cuboid|sphere|cyl|poly  # Selection mode
//size                 # Show size

Region Commands

//set stone                       # Fill selection
//set 50%stone,50%cobblestone     # Random mix
//replace dirt grass_block        # Replace blocks
//walls stone                     # Only walls
//faces stone                     # All 6 faces
//hollow                          # Remove interior
//move 10 up                      # Move selection
//stack 5 north                   # Stack copies

Generation Commands

//sphere stone 10      # Solid sphere r=10
//hsphere stone 10     # Hollow sphere
//cyl stone 5 10       # Cylinder r=5 h=10
//hcyl stone 5 10      # Hollow cylinder
//pyramid stone 15     # Pyramid
//generate stone (x*x+y*y+z*z)<100  # Expression

Read the full file on GitHub · 220 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 220 lines · 58 tokens per session scan A 9f8623d6ffe5

Subscribe to this mod's changes

using-worldedit is a skill published in the GitHub repository amenti-labs/vibecraft (98 stars, last pushed 7mo ago), licensed MIT. It adds 58 tokens to every session and 1,451 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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