Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/amenti-labs/vibecraft/using-worldeditnpx skills add amenti-labs/vibecraft --skill using-worldeditgit clone --depth 1 https://github.com/amenti-labs/vibecraftWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/amenti-labs/vibecraft/using-worldedit)<a href="https://agentmods.dev/skills/amenti-labs/vibecraft/using-worldedit"><img src="https://agentmods.dev/badge/skills/amenti-labs/vibecraft/using-worldedit.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00058 | $0.01451 |
| Opus 5 | $0.00029 | $0.00726 |
| Sonnet 5 | $0.00012 | $0.00290 |
| Haiku 4.5 | $0.00006 | $0.00145 |
Grade A, and why
using-worldedit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 220 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Using WorldEdit
When to Use WorldEdit vs Schematics
| Task | Use WorldEdit | Use build_schematic |
|---|---|---|
| Flatten terrain | ✅ //set grass |
|
| Fill large area | ✅ //set stone |
|
| Spheres, cylinders | ✅ //sphere, //cyl |
|
| Copy/paste | ✅ //copy, //paste |
|
| Terrain smoothing | ✅ //smooth |
|
| Pattern fills | ✅ 50%stone,50%cobble |
|
| Structures with doors | ✅ | |
| Stairs, oriented blocks | ✅ | |
| Fine detail work | ✅ | |
| Precise block states | ✅ |
Rule of thumb: WorldEdit for bulk/terrain, Schematics for detailed structures.
WorldEdit via Client Bridge
Commands execute as the local player through the Fabric client bridge.
Key Rules:
- ✅ Use
//prefix for WorldEdit commands - ✅ Comma-separated coordinates:
//pos1 100,64,200 - ❌ Never use
execute aswrappers - ⛔ NEVER teleport the player
Selection Commands
//pos1 100,64,200 # First corner
//pos2 120,80,220 # Second corner
//expand 5 up # Expand up
//expand vert # Full height
//contract 3 north # Shrink from north
//shift 10 east # Move selection
//inset 2 # Shrink all sides
//outset 3 # Expand all sides
//sel cuboid|sphere|cyl|poly # Selection mode
//size # Show size
Region Commands
//set stone # Fill selection
//set 50%stone,50%cobblestone # Random mix
//replace dirt grass_block # Replace blocks
//walls stone # Only walls
//faces stone # All 6 faces
//hollow # Remove interior
//move 10 up # Move selection
//stack 5 north # Stack copies
Generation Commands
//sphere stone 10 # Solid sphere r=10
//hsphere stone 10 # Hollow sphere
//cyl stone 5 10 # Cylinder r=5 h=10
//hcyl stone 5 10 # Hollow cylinder
//pyramid stone 15 # Pyramid
//generate stone (x*x+y*y+z*z)<100 # Expression
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 220 lines · 58 tokens per session scan A 9f8623d6ffe5
using-worldedit is a skill published in the GitHub repository amenti-labs/vibecraft (98 stars, last pushed 7mo ago), licensed MIT. It adds 58 tokens to every session and 1,451 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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