Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add AThevon/genjutsu --skill design-auditgit clone --depth 1 https://github.com/AThevon/genjutsuWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/athevon/genjutsu/design-audit)<a href="https://agentmods.dev/skills/athevon/genjutsu/design-audit"><img src="https://agentmods.dev/badge/skills/athevon/genjutsu/design-audit.svg" alt="Measured on agentmods" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00020 | $0.02588 |
| Opus 5 | $0.00010 | $0.01294 |
| Sonnet 5 | $0.00004 | $0.00518 |
| Haiku 4.5 | $0.00002 | $0.00259 |
Grade A, and why
design-audit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to design-audit — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 249 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design Audit
The final checkpoint. Loaded by
/genjutsu:paintat the end of the pipeline. Scans the codebase for motion gaps, a11y violations, perf issues, and inconsistencies.
Motion Gap Analysis
Run these greps against the project to detect missing animations.
Conditional renders without AnimatePresence
grep -rn '{.*&&\s*<\|{.*?\s*:\s*<\|{.*ternary.*<' --include='*.tsx' --include='*.jsx' src/ | grep -v 'AnimatePresence'
Look for: {show && <Component />} or ternary renders without a wrapping <AnimatePresence>. Every conditional mount/unmount needs exit animation support.
Hover states without transition
grep -rn ':hover' --include='*.css' --include='*.scss' --include='*.module.css' src/ | grep -vE 'transition|animation'
Every :hover rule must have a corresponding transition on the base selector. Instant state flips feel broken.
Dynamic lists without stagger
grep -rn '\.map(' --include='*.tsx' --include='*.jsx' src/ | grep -vE 'stagger|delay.*index|variants|transition.*delay'
Lists rendered via .map() should stagger their entrance. Simultaneous pop-in looks cheap.
Style changes without transition
grep -rn 'style={{' --include='*.tsx' --include='*.jsx' src/ | grep -vE 'transition|transform|opacity'
Inline style changes (e.g., dynamic background, color) need a CSS transition or motion wrapper.
Entries without corresponding exits
grep -rn 'initial=' --include='*.tsx' --include='*.jsx' src/ | grep -v 'exit='
Every Framer Motion initial + animate should have an exit prop when inside AnimatePresence.
Accessibility Audit
Reduced motion - MANDATORY
A project with animation MUST have at least one global handler matching its stack. Run all 3 greps:
# Web
grep -rn 'prefers-reduced-motion' --include='*.css' --include='*.scss' --include='*.ts' --include='*.tsx' --include='*.js' --include='*.jsx' src/ 2>/dev/null
# SwiftUI / UIKit
grep -rn 'accessibilityReduceMotion\|isReduceMotionEnabled\|reduceMotionStatusDidChangeNotification' --include='*.swift' . 2>/dev/null
# Compose
grep -rn 'LocalAccessibilityManager\|isReduceTransitions\|TRANSITION_ANIMATION_SCALE\|ANIMATOR_DURATION_SCALE\|areAnimatorsEnabled' --include='*.kt' . 2>/dev/null
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 249 lines · 20 tokens per session scan A 1be0fb363fa5
design-audit is a skill published in the GitHub repository AThevon/genjutsu (333 stars, last pushed 1mo ago), licensed MIT. It adds 20 tokens to every session and 2,588 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to design-audit, differing in 2 lines, and is treated as a copy.
Other skills, from other repositories
brand-visual-language
A brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens…
loading-states-and-perceived-performance
Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving…
micro-interactions
Micro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive components, success states, toggles…
motion-and-storytelling
Disney's 12 animation principles, cinematic storytelling techniques, and comic book conventions apply to web UI — used subtly, they make interfaces feel alive, intentional, and emotionally resonant. Use when designing transitions, micro-interactions, onboarding flows, scroll animations, or any motion in the UI.
responsive-paradigms
Mobile, tablet, and desktop are different interaction paradigms — not the same layout scaled up or down. Sections can be hidden, repositioned, or made sticky on mobile. Navigation and primary actions move. Use when designing responsive layouts, adapting desktop UI for mobile, or deciding what to show on each…
color-mode-and-theme
Choose light, dark, or combined color mode deliberately based on brand tone and user context. Offer a theme selector only when user control genuinely matters — enterprise tools, data-heavy UIs, or extended-use applications. Use when defining the base color palette, designing a design system, or deciding whether to…