publish-review

publish-review is a skill for Claude Code from CodePhobiia/claude-roblox-game-studio. It costs 34 tokens per session (768 once invoked), scanned A, original, MIT.

A checklist for deciding whether a Roblox game update is ready to publish. It covers code, saved player data, security, performance, content rules, store information, and rollback planning.

In plain words
What is it for?
Use it before releasing an update to review DataStore changes, server validation, device performance, content compliance, metadata, and recovery plans.
Why use it?
It helps catch problems that could lose player data, expose game systems to exploits, cause poor performance, break platform rules, or make an update difficult to undo.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Good fit Use it before releasing an update to review DataStore changes, server validation, device performance, content compliance, metadata, and recovery plans.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/codephobiia/claude-roblox-game-studio/publish-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CodePhobiia/claude-roblox-game-studio --skill publish-review
Clone the repo
git clone --depth 1 https://github.com/CodePhobiia/claude-roblox-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for publish-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/publish-review/github.svg)](https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/publish-review)
Your own site
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/publish-review"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/publish-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for publish-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/publish-review"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/publish-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 768 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00768
Opus 5 $0.00017 $0.00384
Sonnet 5 $0.00007 $0.00154
Haiku 4.5 $0.00003 $0.00077

Measured 9d ago against content hash ad4be57726af, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

publish-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/publish-review/SKILL.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/publish-review — Pre-Publish Checklist

Before publishing an update to Roblox, verify ALL of the following:

Delegate to: release-manager (with qa-lead, exploit-security-specialist, performance-analyst for verification)

1. Code Quality

  • All code reviewed (no TODO/FIXME/HACK remaining for this release)
  • No print() debug statements in production code
  • No test/debug features enabled
  • All deprecated API usage removed (wait, spawn, delay)

2. Data Safety

  • DataStore schema changes are backwards-compatible OR migration tested
  • Session locking functioning correctly
  • BindToClose handler tested (simulate server shutdown)
  • No data loss possible during update rollout

3. Security

  • /exploit-check passed with no Critical findings
  • All remotes validated server-side
  • No sensitive logic exposed to client

4. Performance

  • Server heartbeat stable (< 30ms per frame)
  • Client FPS acceptable on low-end devices (> 30 FPS mobile)
  • Memory usage within budget (< 2GB server, < 800MB client mobile)
  • No memory leaks (test with 30-min session)

5. Content Policy

  • No Roblox ToS violations (violence, gambling, inappropriate content)
  • All text is chat-filter safe (no hardcoded profanity)
  • Age-appropriate content

6. Experience Configuration

  • Game icon updated (512x512)
  • Thumbnails updated (if changed)
  • Description updated
  • Social links configured
  • Max players set correctly
  • Genre tags appropriate

7. Rollback Plan

  • Previous version identified (what to revert to if something breaks)
  • DataStore rollback procedure documented (if schema changed)
  • Team aware of monitoring procedures post-publish

8. Analytics & Monitoring

  • Analytics events updated for new features
  • Dashboards set up to watch post-publish metrics
  • Alert thresholds configured (crash rate, error rate)
  • First 24-hour monitoring plan in place

9. Patch Notes & Communication

  • Patch notes written and reviewed (via /patch-notes)
  • Social media posts drafted (if applicable)
  • Discord/community announcements drafted
  • Content creators notified if the update is significant

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 94 lines · 34 tokens per session scan A ad4be57726af

Subscribe to this mod's changes

publish-review is a skill published in the GitHub repository CodePhobiia/claude-roblox-game-studio (9 stars, last pushed 4mo ago), licensed MIT. It adds 34 tokens to every session and 768 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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