studio-test

studio-test is a skill for Claude Code from CodePhobiia/claude-roblox-game-studio. It costs 44 tokens per session (554 once invoked), scanned A, original, MIT.

An automated Roblox Studio play-test workflow. It starts the game, checks its runtime state and console output, captures a screenshot, runs Luau checks, and stops the test.

In plain words
What is it for?
Use it to verify core services, RemoteEvents, player data, scripts, console messages, the user interface, and the game world during a play test.
Why use it?
It helps find script errors, missing game objects, broken data loading, and visible problems while the game is running.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to verify core services, RemoteEvents, player data, scripts, console messages, the user interface, and the game world during a play test.

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Install with agentmods
npx agentmods add skills/codephobiia/claude-roblox-game-studio/studio-test
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CodePhobiia/claude-roblox-game-studio --skill studio-test
Clone the repo
git clone --depth 1 https://github.com/CodePhobiia/claude-roblox-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for studio-test

README.md
[![agentmods](https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/studio-test/github.svg)](https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/studio-test)
Your own site
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/studio-test"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/studio-test/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for studio-test

Your own site · 80×15
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/studio-test"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/studio-test.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 554 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.00554
Opus 5 $0.00022 $0.00277
Sonnet 5 $0.00009 $0.00111
Haiku 4.5 $0.00004 $0.00055

Measured 9d ago against content hash c0594730a71f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

studio-test scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/studio-test/SKILL.md · 69 lines

What it actually says

/studio-test — Automated Play Test

Delegate to: studio-mcp-operator

Steps

1. Connect to Studio

  • mcp__roblox-studio__list_roblox_studios — verify Studio is open
  • mcp__roblox-studio__set_active_studio — select the correct instance

2. Pre-Test Check

  • mcp__roblox-studio__search_game_tree — verify key services exist (ServerScriptService, ReplicatedStorage)
  • mcp__roblox-studio__get_console_output — clear/note any pre-existing errors

3. Start Play Test

  • mcp__roblox-studio__start_stop_play — start play mode
  • Wait 3-5 seconds for game initialization

4. Verify Runtime State

  • mcp__roblox-studio__execute_luau — run verification checks:
    • Are core services initialized?
    • Do expected RemoteEvents exist in ReplicatedStorage?
    • Is player data loading without errors?
    • Are any scripts erroring?

5. Capture Visual State

  • mcp__roblox-studio__screen_capture — screenshot the game
  • Analyze: Is the UI rendering? Is the world visible? Any obvious visual issues?

6. Check Console

  • mcp__roblox-studio__get_console_output — read all output since play started
  • Flag: errors (red), warnings (yellow), unexpected prints
  • Categorize: script errors, DataStore errors, remote errors, asset loading errors

7. Stop Play Test

  • mcp__roblox-studio__start_stop_play — stop play mode

8. Report Results

# Play Test Report

**Status**: [PASS / FAIL / WARNINGS]
**Duration**: X seconds
**Studio**: [instance name]

## Console Output
- Errors: [count]
- Warnings: [count]
- [List each error with source script and message]

## Runtime Verification
- [x] Core services loaded
- [x] Remotes exist
- [ ] Player data initialized (FAILED: DataStore timeout)

## Visual Check
- [Screenshot attached]
- [Any visual issues noted]

## Recommendations
1. [Fix needed]
2. [Investigation needed]
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 69 lines · 44 tokens per session scan A c0594730a71f

Subscribe to this mod's changes

studio-test is a skill published in the GitHub repository CodePhobiia/claude-roblox-game-studio (9 stars, last pushed 4mo ago), licensed MIT. It adds 44 tokens to every session and 554 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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