Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dcc-mcp/dcc-mcp-maya --skill maya-devgit clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-mayaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya/maya-dev)<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya/maya-dev"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya/maya-dev/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-maya/maya-dev"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-maya/maya-dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00081 | $0.00527 |
| Opus 5.5 | $0.00032 | $0.00211 |
| Sonnet 5.5 | $0.00016 | $0.00105 |
| Haiku 4.5 | $0.00008 | $0.00053 |
Grade A, and why
maya-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
maya-dev (Pipeline stage)
Development workflow helpers for agents working on Maya Python tools in a live Maya session. The intended loop is:
attach_projectonce for the project root.- Edit files in the normal workspace.
run_checkorreload_modules+run_entrypoint.- Inspect the concise summary, artifact refs, session events, and optional UI screenshot.
Set DCC_MCP_MAYA_DEV_ROOTS to a path-list of trusted roots when a studio
wants to restrict which local projects can be attached.
Scripts
attach_project— Add a development project root to Maya'ssys.pathreload_modules— Purge or reload modules belonging to the attached projectrun_entrypoint— Import and call a Python entrypoint from the projectrun_script— Run a project-local.pyscript with captured outputstart_debugpy— Start a debugpy listener in the Maya process with attach metadatacapture_ui— Capture the Maya main window or a named Qt widget as PNGui_snapshot/ui_find/ui_action— Inspect and operate Maya Qt UI controls, with optional action evidence artifactsmake_node_ref/resolve_node_ref— Build and resolve stable Maya node referencesrun_check— Reload, run an entrypoint, capture diagnostics/artifacts/session events, optionally grab UI
What ships with it
14 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- groups.yaml 364 B
- scripts/attach_project.py 376 B runs code
- scripts/capture_ui.py 362 B runs code
- scripts/make_node_ref.py 354 B runs code
- scripts/reload_modules.py 377 B runs code
- scripts/resolve_node_ref.py 363 B runs code
- scripts/run_check.py 354 B runs code
- scripts/run_entrypoint.py 370 B runs code
- scripts/run_script.py 368 B runs code
- scripts/start_debugpy.py 369 B runs code
- scripts/ui_action.py 351 B runs code
- scripts/ui_find.py 345 B runs code
- scripts/ui_snapshot.py 346 B runs code
- tools.yaml 13 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 54 lines · 81 tokens per session scan A 78c5e428f6a4
maya-dev is a skill published in the GitHub repository dcc-mcp/dcc-mcp-maya (64 stars, last pushed today), licensed MIT. It adds 81 tokens to every session and 527 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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3dsmax-modeling
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