Claude Code Game Studios is a setup that organizes Claude Code into a coordinated game-development team of specialized AI agents. It supports game projects across design, programming, art, audio, narrative, quality assurance, and production, with skills and workflows for coordinating that work.
Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studiosnpx agentmods add skills/donchitos/claude-code-game-studios/sprint-statusWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/donchitos/claude-code-game-studios/sprint-status)<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/sprint-status"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/sprint-status/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/donchitos/claude-code-game-studios/sprint-status"><img src="https://agentmods.dev/badge/skills/donchitos/claude-code-game-studios/sprint-status.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 1 finding, up to medium
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- medium Excessive Agency · line 7 Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00028 | $0.03002 |
| Opus 5.5 | $0.00011 | $0.01201 |
| Sonnet 5.5 | $0.00006 | $0.00600 |
| Haiku 4.5 | $0.00003 | $0.00300 |
Grade A, and why
sprint-status scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
4 near-identical copies found in the catalogue:
- sprint-status — 97% identical, 88 lines differ
- sprint-status — 95% identical, 97 lines differ
- sprint-status — 94% identical, 95 lines differ
- sprint-status — 91% identical, 111 lines differ
How it starts
The opening of the file, as written. The whole thing — 266 lines — stays where its author put it; the contents beside it link to each section on GitHub.
!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys story_granularity,workflow
Sprint Status
This is a fast situational awareness check, not a sprint review. It reads the
current sprint plan and story files, scans for status markers, and produces a
concise snapshot in under 30 lines. For detailed sprint management, use
/sprint-plan update or /milestone-review.
This skill is read-only. It never proposes changes, never asks to write files, and makes at most one concrete recommendation.
story_granularity — it sets the
grain of the burn-down read: feature-sized chunks at coarse (the default, via rigor: minimal), task-sized
at balanced (rigor: standard), AC-sized at fine.
1. Find the Sprint
Argument: $ARGUMENTS (blank = use current sprint)
- If an argument is given (e.g.,
/sprint-status 3), searchproduction/sprints/for a file matchingsprint-003.md,sprint-03.md,sprint-3.md, or similar (/sprint-planwrites three digits). Report which file was found. - If no argument is given, find the most recently modified file in
production/sprints/and treat it as the current sprint. - If
production/sprints/does not exist or is empty:- At
workflow: minimalthere are no sprints by design — the brief's build order is the plan and the story files carry it. Report progress through it instead, then stop:- The list below was printed by
.claude/scripts/story-status.shbefore you read this skill: one line per unfinished story, already in the route's order (IN_REVIEW,IN_PROGRESS, thenTODO— aReadyorNot Startedstory — in build order), thenBLOCKED,OTHER,NO_STATUSand theCOMPLETEcount:
- The list below was printed by
- At
!bash "${CLAUDE_SKILL_DIR}/../../scripts/story-status.sh"
2. Print, in under 15 lines: `Build order: [N] of [M] stories complete`
from the `COMPLETE` line (count only `Complete` and `Done` stories —
`In Review` is not complete), then **Next**: the story on the first
`IN_REVIEW`, `IN_PROGRESS` or `TODO` line. The list is already
current; do not run the script again, and do not re-rank the story files — an `In Review` story is closed before an
`In Progress` one continues: its work is written. Recommend
`/story-done [path]` for `IN_REVIEW`, `/dev-story [path]` for
`IN_PROGRESS` or `TODO`. Name any `BLOCKED` story with its blocker; it is
never Next.
3. Every story `Complete` (or `Done`) → "Build order done: [M] of [M]
stories complete." Offer three ways on: play the build; add the next
stories from the brief with `/create-stories`; or `/settings` to raise
`modes.rigor` if the game has outgrown a one-page brief.
4. `STORIES none` — no story files at all → "No stories yet. Run
`/create-stories` to turn the brief's build order into stories."
5. No `IN_REVIEW`, `IN_PROGRESS` or `TODO` line, yet the `COMPLETE` line
is short of the total — every unfinished story is `BLOCKED`, `OTHER`
(such as `Draft`) or `NO_STATUS`. There is **no Next**, and the build
order is **not** done: never say it is. Print the `Build order` line,
then name each `BLOCKED` story with its blocker — read from its story
file, usually a `BLOCKED:` note — and each other story with its status
as written. Recommend one step: what the first blocker needs, or else
finishing the first `Draft` or unstatused story and setting its Status
to `Ready`.
- At
standardorfull, report: "No sprint files found. Start a sprint with/sprint-plan new." Then stop.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago Changed 34d09121606a
- 24d ago Changed · +37 lines 2622108162d6
- 29d ago Changed 035fe5c33d70
- 1mo ago Changed · +20 lines · -42 tokens per session ff41f3a72a83
- 1mo ago First seen · 209 lines · 70 tokens per session scan A 58b80b7ee9a3
sprint-status is a skill published in the GitHub repository Donchitos/Claude-Code-Game-Studios (27,298 stars, last pushed 5d ago), licensed MIT. It adds 28 tokens to every session and 3,002 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
work-log-claude
A work-log generator that reads Claude Code's local session records and produces an evidence-based Markdown report. It can organise work by project and time period while excluding unrelated session data.
dare-refine
Analisa complexidade de uma task DARE e, quando alta, quebra em sub-tasks menores. Use após gerar o DAG (para tasks HIGH/CRITICAL), quando o dev pedir refinamento manual, ou quando o escopo mudou e uma task ficou grande. Combina heurística determinística (CLI) com decisão semântica do agente.
dare-graph
Consulta e visualiza o grafo de conhecimento do projeto (tasks, arquivos, schemas, endpoints, componentes, entidades e suas relações). Mapeia o CLI dare graph.
dare-dag
Mostra o DAG estático de tasks (DARE/dare-dag.yaml): ranks, dependências e caminho crítico. Use dare dag viz para exportar o diagrama. Mapeia o CLI dare dag.
project-diagnosis
Structured gap analysis that identifies what a project is missing — not what's done poorly (that's /audit), but what's absent entirely. Checks for tests, CI, security basics, linting, type safety, deployment readiness, and dependency health. Each finding has a severity and a concrete fix action.
tech-debt-tracking
Track shortcuts with justifications, prevent debt accumulation, and surface outstanding debt at session start.