claude-copilot: Skill for Claude Code

.claude/skills/design/motion-choreography/SKILL.md

motion-choreography is a skill for Claude Code from Everyone-Needs-A-Copilot/claude-copilot. It costs 95 tokens per session (2,676 once invoked), scanned A, original, MIT.

A guide to designing coordinated animation for user interfaces. It covers timing, easing, movement sequences, restraint, and support for reduced-motion preferences.

In plain words
What is it for?
It helps plan how interface elements enter, respond, and leave, including fades, slides, springs, staggered movement, and reduced-motion behavior.
Why use it?
It helps animations communicate structure without making interfaces distracting, confusing, or uncomfortable for people who prefer less motion.

Skill for Claude Code

Written for Claude Code: when-to-use in frontmatter.

This is Everyone-Needs-A-Copilot/claude-copilot's own configuration. It tells Claude Code how to work on claude-copilot itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything claude-copilot configures →

Part of the claude-copilot plugin — 72 skills, 17 commands, 16 agents, 6 hooks shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to Everyone-Needs-A-Copilot/claude-copilot. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Everyone-Needs-A-Copilot/claude-copilot/main/.claude/skills/design/motion-choreography/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Everyone-Needs-A-Copilot/claude-copilot

Made for: Claude Code.

Or install claude-copilot, the plugin that ships this one along with the rest of its 72 skills, 17 commands, 16 agents, 6 hooks.

Wrote this? Show the measurements

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agentmods badge for motion-choreography

README.md
[![agentmods](https://agentmods.dev/badge/skills/everyone-needs-a-copilot/claude-copilot/motion-choreography/github.svg)](https://agentmods.dev/skills/everyone-needs-a-copilot/claude-copilot/motion-choreography)
Your own site
<a href="https://agentmods.dev/skills/everyone-needs-a-copilot/claude-copilot/motion-choreography"><img src="https://agentmods.dev/badge/skills/everyone-needs-a-copilot/claude-copilot/motion-choreography/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-choreography

Your own site · 80×15
<a href="https://agentmods.dev/skills/everyone-needs-a-copilot/claude-copilot/motion-choreography"><img src="https://agentmods.dev/badge/skills/everyone-needs-a-copilot/claude-copilot/motion-choreography.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,676 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.02676
Opus 5 $0.00048 $0.01338
Sonnet 5 $0.00019 $0.00535
Haiku 4.5 $0.00010 $0.00268

Measured 3d ago against content hash bc75b8cf701e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

motion-choreography scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/design/motion-choreography/SKILL.md · 246 lines

How it starts

The opening of the file, as written. The whole thing — 246 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion Choreography

Motion as a design language. Not decoration — communication. These patterns define how elements enter, behave, and exit as a coherent system.

Purpose

  • Establish motion grammar before implementing individual animations
  • Provide a named easing library with personality profiles
  • Define choreography patterns for multi-element sequences
  • Encode restraint philosophy to prevent over-animation
  • Apply classic animation principles to UI context

1. Motion as Language

Motion has grammar. Learn it before using it.

Vocabulary: fade, slide, scale, rotate, morph, spring, stagger, clip, blur

Syntax: entrance → interaction → exit. Breaking this sequence disorients users.

Rhythm: Consistent timing across a flow creates expectation. Breaking rhythm creates emphasis — use this sparingly and intentionally.

Tone:

Motion Quality Message Sent
Fast + snappy Energetic, playful, responsive
Slow + smooth Premium, confident, considered
Springy Friendly, organic, alive
Abrupt Urgent, alarming, decisive

Silence: No-motion is a choice. Stillness after movement creates contrast. Not everything should move — the absence of motion is part of the composition.


2. Choreography Patterns for Multi-Element Sequences

Pattern Description Best For
Cascade (top-down) Header → hero → cards → footer. Natural reading order. Default choice, content pages
Wave (center-out) Central element first, radiating outward. Focus + context reveal
Random (organic) Elements enter at varied delays (not uniform). Creative, editorial, energetic
Reverse cascade (coordinated exit) Elements leave in reverse order of entry. Page transitions, modal close
Shared axis Related elements move along the same axis (all slide-left, or all scale-center). Grouped families, related content
Focal Secondary elements animate AFTER primary element settles. Hero sections, feature showcases

Read the full file on GitHub · 246 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 246 lines · 95 tokens per session scan A bc75b8cf701e

Subscribe to this mod's changes

motion-choreography is a skill published in the GitHub repository Everyone-Needs-A-Copilot/claude-copilot (13 stars, last pushed 3d ago), licensed MIT. It adds 95 tokens to every session and 2,676 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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