Borrowing it
Nothing to install: this file belongs to Everyone-Needs-A-Copilot/claude-copilot. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/Everyone-Needs-A-Copilot/claude-copilot/main/.claude/skills/design/premium-interaction-craft/SKILL.mdgit clone --depth 1 https://github.com/Everyone-Needs-A-Copilot/claude-copilotWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/everyone-needs-a-copilot/claude-copilot/premium-interaction-craft)<a href="https://agentmods.dev/skills/everyone-needs-a-copilot/claude-copilot/premium-interaction-craft"><img src="https://agentmods.dev/badge/skills/everyone-needs-a-copilot/claude-copilot/premium-interaction-craft/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/everyone-needs-a-copilot/claude-copilot/premium-interaction-craft"><img src="https://agentmods.dev/badge/skills/everyone-needs-a-copilot/claude-copilot/premium-interaction-craft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00092 | $0.02291 |
| Opus 5 | $0.00046 | $0.01145 |
| Sonnet 5 | $0.00018 | $0.00458 |
| Haiku 4.5 | $0.00009 | $0.00229 |
Grade A, and why
premium-interaction-craft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 281 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Premium Interaction Craft
Elite interaction patterns used by top agencies (AKQA, Huge, Fantasy) to create interactions that feel alive, responsive, and intentional.
Purpose
- Provide production-ready patterns for scroll choreography, spring physics, and micro-timing
- Define the timing scales used by elite design teams
- Give concrete implementation references for text reveals, magnetic elements, and page transitions
- Identify anti-patterns that signal amateur animation work
1. Scroll-Driven Choreography
GSAP ScrollTrigger pattern:
gsap.to(element, {
scrollTrigger: {
trigger: element,
start: "top 80%",
end: "bottom 20%",
scrub: 0.5, // 0.5 = half-second catch-up lag (organic feel)
pin: true, // locks element during scroll-linked animation
pinSpacing: true // adds spacing to prevent content jump
},
y: -100,
opacity: 1
});
Staggered reveals:
- Delay per element: 0.1s
- Y-translation: 30px (subtle, not dramatic)
- Easing:
power2.out - Trigger: when element enters 80% from top of viewport
CSS scroll-timeline (progressive enhancement):
@supports (animation-timeline: scroll()) {
.reveal {
animation: fade-up linear;
animation-timeline: scroll();
animation-range: entry 0% entry 30%;
}
}
/* GSAP fallback for unsupported browsers */
Scroll-linked opacity:
Element fades 0→1 as it traverses the viewport center. Use scrub: true for perfect 1:1 tracking.
Section-based narrative: Each viewport-height section = one story beat. Pin for scroll-locked transitions between beats.
2. Spring Physics for Organic Motion
When to use springs vs duration:
- ALWAYS use springs for user-initiated interactions: drag, swipe, toggle, pull-to-refresh
- Use duration for system animations: loading states, auto-transitions, scheduled sequences
Spring config profiles:
| Profile | Tension | Friction | Mass | Feel |
|---|---|---|---|---|
| Snappy | 300 | 20 | 1 | Quick, responsive |
| Smooth | 170 | 26 | 1 | Standard, balanced |
| Gentle | 120 | 14 | 1 | Soft, floating |
| Heavy | 170 | 26 | 3 | Weighty, deliberate |
| Bouncy | 200 | 10 | 1 | Playful, elastic |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 281 lines · 92 tokens per session scan A 43d7c5f64778
premium-interaction-craft is a skill published in the GitHub repository Everyone-Needs-A-Copilot/claude-copilot (13 stars, last pushed today), licensed MIT. It adds 92 tokens to every session and 2,291 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
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