ezesubu/VERA

VERA — Virtual Engine Reasoning Agent: an AI co-pilot inside the Unreal Editor. Multi-provider, plugin-based, free & local.

15Stars on the repository
11Mods indexed here, across every type
24d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

blueprint-forge

01

ezesubu/VERA

Skill Claude CodeCodex

Create Actor Blueprints with the unreal Python Graph API — programmatically, no clicking and no perception.

15 24d ago A 0 tokens original MIT

computer-use

02

ezesubu/VERA

Skill Claude CodeCodex

Screen capture + click for editor UI that has no Python API. This is a last resort — it is fragile and needs the editor window in the foreground.

15 24d ago A 0 tokens original MIT

local-iq

03

ezesubu/VERA

Skill Claude CodeCodex

You may be running on a small local model. You make up for raw reasoning power with discipline. Follow this loop on every non-trivial task; it is the difference between looking dumb and being genuinely capable.

15 24d ago A 0 tokens original MIT

memory

04

ezesubu/VERA

Skill Claude CodeCodex

You have persistent memory that survives across conversations. Use it deliberately.

15 24d ago A 0 tokens original MIT

mobile-perf-doctor

05

ezesubu/VERA

Skill Claude CodeCodex

VERA ships a mobile and performance doctor: a small set of read-only tools that audit the project for things that hurt — or outright break — a mobile build. Use it proactively whenever the user is about to package for mobile, complains about device crashes, or worries about GPU/shader cost.

15 24d ago A 0 tokens original MIT

pcg-forge

06

ezesubu/VERA

Skill Claude CodeCodex

Automate Procedural Content Generation (PCG) inside Unreal Engine using the unreal Python API.

15 24d ago A 0 tokens original MIT

ezesubu/VERA

Skill Claude CodeCodex

VERA ships with project-intelligence tools that read the project straight from disk (no editor bridge required). Use them to ground your reasoning in what actually exists before you propose changes.

15 24d ago A 0 tokens original MIT

project-playbook

08

ezesubu/VERA

Skill Claude CodeCodex

You are working inside PCW, Ezequiel's Unreal Engine project (an Aztec-themed action game, with cyberpunk experiments). Treat the facts below as ground truth so you don't rediscover them every session. When you learn something new and durable, remember it (the Memory plugin) so this knowledge keeps growing.

15 24d ago A 0 tokens original MIT

scene-vibe

09

ezesubu/VERA

Skill Claude CodeCodex

VERA can set the cinematic mood of the level currently open in the Unreal editor in a single command — perfect right before taking a showcase screenshot or recording a demo of a game. Pick a mood, capture the beauty shot, then restore the level.

15 24d ago A 0 tokens original MIT

source-control

10

ezesubu/VERA

Skill Claude CodeCodex

VERA can use source control to save its own work. Four git tools are available: gitstatus, gitdiff, gitlog, and gitcommit. They operate directly on the project's git repository via the git command line.

15 24d ago A 0 tokens original MIT

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