foundry-vtt-system-dev

foundry-vtt-system-dev is a skill for Claude Code, Codex from fcsouza/agent-skills. It costs 212 tokens per session (13,165 once invoked), scanned A, original, GPL-3.0.

A guide for building and maintaining Foundry VTT game systems, which define how a tabletop role-playing game works inside the Foundry virtual tabletop.

In plain words
What is it for?
Use it to create systems, define character and item data, customize dice and combat, build character sheets, and migrate saved data.
Why use it?
It gives developers a clear way to handle common system work for Foundry VTT version 13 and later.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to create systems, define character and item data, customize dice and combat, build character sheets, and migrate saved data.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fcsouza/agent-skills/foundry-vtt-system-dev
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fcsouza/agent-skills --skill foundry-vtt-system-dev
Clone the repo
git clone --depth 1 https://github.com/fcsouza/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for foundry-vtt-system-dev

README.md
[![agentmods](https://agentmods.dev/badge/skills/fcsouza/agent-skills/foundry-vtt-system-dev/github.svg)](https://agentmods.dev/skills/fcsouza/agent-skills/foundry-vtt-system-dev)
Your own site
<a href="https://agentmods.dev/skills/fcsouza/agent-skills/foundry-vtt-system-dev"><img src="https://agentmods.dev/badge/skills/fcsouza/agent-skills/foundry-vtt-system-dev/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for foundry-vtt-system-dev

Your own site · 80×15
<a href="https://agentmods.dev/skills/fcsouza/agent-skills/foundry-vtt-system-dev"><img src="https://agentmods.dev/badge/skills/fcsouza/agent-skills/foundry-vtt-system-dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 212 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 13,165 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00212 $0.13165
Opus 5.5 $0.00085 $0.05266
Sonnet 5.5 $0.00042 $0.02633
Haiku 4.5 $0.00021 $0.01316

Measured 1mo ago against content hash bfdd7893b95b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

foundry-vtt-system-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 15 executable files (boilerplate/actor.mjs, boilerplate/config.mjs, boilerplate/data/_module.mjs, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/foundry-vtt-system-dev/SKILL.md · 973 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

38 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +149 lines · +52 tokens per session bfdd7893b95b
  2. 1mo ago Changed · -1 lines af3d0191f24a
  3. 1mo ago First seen · 825 lines · 160 tokens per session scan A 0d2c405fbfff

Subscribe to this mod's changes

foundry-vtt-system-dev is a skill published in the GitHub repository fcsouza/agent-skills (22 stars, last pushed 6d ago), licensed GPL-3.0. It adds 212 tokens to every session and 13,165 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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