www.gamedev.pl: Skill for Claude Code

.claude/skills/verify-agent-work/SKILL.md

verify-agent-work is a skill for Claude Code, Cursor from gamedevpl/www.gamedev.pl. It costs 70 tokens per session (7,891 once invoked), scanned A, original, GPL-3.0.

A guide for checking code written by an autonomous coding agent before accepting or merging it. It applies to work from tools such as Copilot, Codex, subagents, or containerized command-line agents.

In plain words
What is it for?
Reviewing agent-produced changes, running verification checks, and deciding whether work is safe to trust or merge.
Why use it?
It reduces the risk of merging code that was not independently checked, especially when several agents share a repository.

Skill for Claude CodeCursor

Written for Claude Code and Cursor: installed under .claude/, but also shipped in a Cursor plugin.

This is gamedevpl/www.gamedev.pl's own configuration. It tells Claude Code and Cursor how to work on www.gamedev.pl itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything www.gamedev.pl configures →

Part of the gamedev-pl plugin — 10 skills, 1 MCP server, 1 plugin shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to gamedevpl/www.gamedev.pl. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/gamedevpl/www.gamedev.pl/master/.claude/skills/verify-agent-work/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/gamedevpl/www.gamedev.pl

Made for: Claude Code, Cursor.

Or install gamedev-pl, the plugin that ships this one along with the rest of its 10 skills, 1 MCP server, 1 plugin.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for verify-agent-work

README.md
[![agentmods](https://agentmods.dev/badge/skills/gamedevpl/www.gamedev.pl/verify-agent-work/github.svg)](https://agentmods.dev/skills/gamedevpl/www.gamedev.pl/verify-agent-work)
Your own site
<a href="https://agentmods.dev/skills/gamedevpl/www.gamedev.pl/verify-agent-work"><img src="https://agentmods.dev/badge/skills/gamedevpl/www.gamedev.pl/verify-agent-work/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for verify-agent-work

Your own site · 80×15
<a href="https://agentmods.dev/skills/gamedevpl/www.gamedev.pl/verify-agent-work"><img src="https://agentmods.dev/badge/skills/gamedevpl/www.gamedev.pl/verify-agent-work.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,891 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.07891
Opus 5 $0.00035 $0.03946
Sonnet 5 $0.00014 $0.01578
Haiku 4.5 $0.00007 $0.00789

Measured 2d ago against content hash 3a572f19a3a0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

verify-agent-work scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -X POST http://localhost:5173/api/auth/dev -c cookies.txt # session for dev:local
.claude/skills/verify-agent-work/SKILL.md · 483 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +12 lines 3a572f19a3a0
  2. 5d ago Changed · +18 lines 880af8e56072
  3. 10d ago First seen · 453 lines · 70 tokens per session scan A 4d82f67ff40e

Subscribe to this mod's changes

verify-agent-work is a skill published in the GitHub repository gamedevpl/www.gamedev.pl (14 stars, last pushed today), licensed GPL-3.0. It adds 70 tokens to every session and 7,891 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.