roblox-publish-checklist

roblox-publish-checklist is a skill for Claude Code from TabooHarmony/roblox-brain. It costs 27 tokens per session (673 once invoked), scanned A, original, MIT.

A release checklist for Roblox experiences, covering the parts of a game that changed before publishing or updating the live version.

In plain words
What is it for?
Use it to define release scope, run relevant tests, and block publication when a required safety or reliability check fails.
Why use it?
It helps catch high-impact problems in saved data, network permissions, purchases, webhooks, supported devices, and rollback plans before release.

Skill for Claude Code

Written for Claude Code: when-to-use in frontmatter.

Good fit Use it to define release scope, run relevant tests, and block publication when a required safety or reliability check fails.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tabooharmony/roblox-brain/roblox-publish-checklist
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TabooHarmony/roblox-brain --skill roblox-publish-checklist
Clone the repo
git clone --depth 1 https://github.com/TabooHarmony/roblox-brain

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for roblox-publish-checklist

README.md
[![agentmods](https://agentmods.dev/badge/skills/tabooharmony/roblox-brain/roblox-publish-checklist/github.svg)](https://agentmods.dev/skills/tabooharmony/roblox-brain/roblox-publish-checklist)
Your own site
<a href="https://agentmods.dev/skills/tabooharmony/roblox-brain/roblox-publish-checklist"><img src="https://agentmods.dev/badge/skills/tabooharmony/roblox-brain/roblox-publish-checklist/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for roblox-publish-checklist

Your own site · 80×15
<a href="https://agentmods.dev/skills/tabooharmony/roblox-brain/roblox-publish-checklist"><img src="https://agentmods.dev/badge/skills/tabooharmony/roblox-brain/roblox-publish-checklist.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 673 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 15 Oct 2026
  • Snyk pass 15 Oct 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00673
Opus 5.5 $0.00011 $0.00269
Sonnet 5.5 $0.00005 $0.00135
Haiku 4.5 $0.00003 $0.00067

Measured 12d ago against content hash 37eac43452a4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

roblox-publish-checklist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/tools/roblox-publish-checklist/SKILL.md · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Roblox Publish Checklist

When to Load

Load before publishing or updating a live experience. Test the surfaces and risks the change introduces.

Quick Reference

1. Define the release

Record the changed places, scripts, assets, configuration, schemas, products, supported devices, and rollback path. Classify each gate as required, conditional, or not applicable before testing.

2. Block on high-consequence failures

  • Persistence changed: load, save, migration, duplicate-session, disconnect, and shutdown behavior. Load roblox-data or roblox-server-data.
  • Remotes or authority changed: validate types, bounds, state, ownership, replay, and abusive frequency. Load roblox-networking and roblox-security.
  • Purchases changed: test durable, idempotent receipt grants and retries. Load roblox-monetization.
  • Cloud auth or webhooks changed: verify secrets, scopes, callback state, retries, signatures, and deduplication. Load roblox-cloud.

A failed high-consequence gate means NOT READY. Do not average it into a percentage. Precedence: user approval authorizes an otherwise permitted action; it does not satisfy a mandatory policy and does not turn a failed or unverified gate into PASS.

3. Exercise the shipped surface

  • Run one normal flow plus failure, retry, leave/rejoin, and rapid-input cases relevant to the change.
  • Test every supported input mode and representative viewport/device tier.
  • Measure errors, memory, frame/network cost and streaming.
  • Verify focus, touch targets, readable contrast, non-color state cues, reduced motion, and localized overflow where applicable.
  • Confirm Dashboard metadata, permissions and policy; after publishing, verify the version actually serving players.

4. Require evidence

Every PASS cites a test, log, profiler capture, readback, screenshot, or dashboard inspection. UNVERIFIED if unavailable; approval is not evidence.

Output

READY, NOT READY, or READY WITH ACCEPTED RISK; blockers first, then warnings, unverified gates, evidence, rollback plan, and skipped gates with reasons.

Read the full file on GitHub · 53 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago Changed · +3 lines 37eac43452a4
  2. 1mo ago Changed 262b018388ea
  3. 1mo ago First seen · 50 lines · 27 tokens per session scan A 573510203a98

Subscribe to this mod's changes

roblox-publish-checklist is a skill published in the GitHub repository TabooHarmony/roblox-brain (134 stars, last pushed 13d ago), licensed MIT. It adds 27 tokens to every session and 673 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

releasing-godot-prompter

Use when cutting a GodotPrompter release or bumping its version — the version-bump sequence, tag-triggered workflow, and the marketplace manifests that must follow.

jame581/GodotPrompter · 44 tokens

changelog-generator

Generate changelogs and release notes from Conventional Commits with semver bump detection, Keep a Changelog formatting, and monorepo scopes. Use when preparing releases, enforcing commit standards, or automating release notes.

borghei/Claude-Skills · 48 tokens

release-manager

Automates release management with changelog generation, semantic versioning, and release readiness checks. Use when preparing releases, generating changelogs, bumping versions, or validating release candidates.

borghei/Claude-Skills · 40 tokens

release-orchestrator

Orchestrate end-to-end release pipelines. Use when running pre-release validation, generating changelogs, bumping semantic versions, scoring deployment readiness, or gating releases with secret scanning and GO/NO-GO checks.

borghei/Claude-Skills · 49 tokens

gm-finalize

Seal the current tag: snapshot the per-tag working docs into docs/tags/ /, write a CHANGELOG entry, run git tag, and reset per-tag runtime state for the next /gm-gdd round. Does NOT package a release — that lives in a separate skill. Explicit invocation only — use /gm-finalize.

RandallLiuXin/GodotMaker · 75 tokens

roblox-release-operations

Run Roblox release operations. Use for pre-publish checklists, smoke tests, release notes, staged rollout thinking, rollback plans, live issue response, release gates, version readiness, and post-release monitoring.

AshExplained/roblox-skills · 47 tokens