gm-finalize

gm-finalize is a skill for Claude Code from RandallLiuXin/GodotMaker. It costs 75 tokens per session (3,980 once invoked), scanned A, original, no licence file.

A Godot project wrap-up step that saves the current tag's working documents, records a changelog entry, creates a Git tag, and clears runtime state for the next development cycle.

In plain words
What is it for?
Use it to archive tag-specific documents, update the changelog, mark a commit with Git, and prepare the project for the next GDD round.
Why use it?
It keeps each tagged development cycle documented and separates finished work from the next cycle. It does not create a packaged release.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python tools/seal_tag.py archive <Tag>.

Good fit Use it to archive tag-specific documents, update the changelog, mark a commit with Git, and prepare the project for the next GDD round.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker
agentmods
npx agentmods add skills/randallliuxin/godotmaker/gm-finalize

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gm-finalize

README.md
[![agentmods](https://agentmods.dev/badge/skills/randallliuxin/godotmaker/gm-finalize/github.svg)](https://agentmods.dev/skills/randallliuxin/godotmaker/gm-finalize)
Your own site
<a href="https://agentmods.dev/skills/randallliuxin/godotmaker/gm-finalize"><img src="https://agentmods.dev/badge/skills/randallliuxin/godotmaker/gm-finalize/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for gm-finalize

Your own site · 80×15
<a href="https://agentmods.dev/skills/randallliuxin/godotmaker/gm-finalize"><img src="https://agentmods.dev/badge/skills/randallliuxin/godotmaker/gm-finalize.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,980 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.03980
Opus 5 $0.00037 $0.01990
Sonnet 5 $0.00015 $0.00796
Haiku 4.5 $0.00007 $0.00398

Measured yesterday against content hash 32e12cc09957, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

gm-finalize scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/core/gm-finalize/SKILL.md · 299 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +48 lines 32e12cc09957
  2. 10d ago First seen · 251 lines · 75 tokens per session scan A e7a832f986ca

Subscribe to this mod's changes

gm-finalize is a skill published in the GitHub repository RandallLiuXin/GodotMaker (536 stars, last pushed today), with no licence file. It adds 75 tokens to every session and 3,980 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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