godot-devtool-release-verify

godot-devtool-release-verify is a skill for Claude Code, Codex from wangdiandao/godot-devtool. It costs 40 tokens per session (413 once invoked), scanned A, original, MIT.

A release-checking procedure for the godot-devtool MCP package, which lets coding assistants work with Godot projects. It covers builds, tool checks, the Godot add-on, documentation, runtime behavior, and security.

In plain words
What is it for?
Use it when changing or releasing the godot-devtool package, including its tool catalogue, build output, add-on, documentation, or local skill files.
Why use it?
It helps catch broken package changes before release and checks that the assistant's tool interface and Godot integration still work.

Skill for Claude CodeCodex

Part of the godot-devtool plugin — 6 skills, 1 agent shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/wangdiandao/godot-devtool/godot-devtool-release-verify
Any agent
npx skills add wangdiandao/godot-devtool --skill godot-devtool-release-verify
Clone the repo
git clone --depth 1 https://github.com/wangdiandao/godot-devtool

Made for: Claude Code, Codex.

Or install godot-devtool, the plugin that ships this one along with the rest of its 6 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for godot-devtool-release-verify

README.md
[![agentmods](https://agentmods.dev/badge/skills/wangdiandao/godot-devtool/godot-devtool-release-verify.svg)](https://agentmods.dev/skills/wangdiandao/godot-devtool/godot-devtool-release-verify)
Your own site
<a href="https://agentmods.dev/skills/wangdiandao/godot-devtool/godot-devtool-release-verify"><img src="https://agentmods.dev/badge/skills/wangdiandao/godot-devtool/godot-devtool-release-verify.svg" alt="Measured on agentmods" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 413 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.00413
Opus 5 $0.00020 $0.00206
Sonnet 5 $0.00008 $0.00083
Haiku 4.5 $0.00004 $0.00041

Measured 5d ago against content hash a4642d746741, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

godot-devtool-release-verify scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/godot-devtool-release-verify/SKILL.md · 63 lines

What it actually says

Godot Devtool Release Verify

Load this when editing this MCP package rather than only using it on a Godot project.

Required Static Gates

Run build-heavy verifiers sequentially:

npm.cmd run build
npm.cmd run verify:tools
npm.cmd run verify:skill
npm.cmd run verify:gdscripts
npm.cmd run verify:visualizer
npm.cmd run verify:plugin
npm.cmd run verify:runtime
npm.cmd run verify:process
npm.cmd run verify:security
npm.cmd run verify:all

For README tool table changes, run the generator after build and verify that English and Chinese tables stay in sync.

API Regression

Use a real MCP stdio client or equivalent local MCP call chain:

get_capabilities
get_capabilities { "workflow": "live_editor", "includeSchemas": true }
get_capabilities { "includeSchemas": true }

Default get_capabilities must remain lightweight, include workflow summaries, omit schemas, and reject unfiltered schema requests.

Runtime And Dock Regression

Use E:/test or a fresh fixture:

plugin_install
plugin_status
run_project
get_game_node_properties
simulate_action
get_game_node_properties
stop_project
plugin_status

For editor validation, call plugin_dock_status and verify the structured GDT dock status instead of relying on editor screenshots.

Local Skill Sync

After Skill edits:

npm.cmd run sync:skill
npm.cmd run verify:skill

The repo, build output, and installed Codex Skill copies must have matching version and content hashes.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 63 lines · 40 tokens per session scan A a4642d746741

Subscribe to this mod's changes

godot-devtool-release-verify is a skill published in the GitHub repository wangdiandao/godot-devtool (90 stars, last pushed 2mo ago), licensed MIT. It adds 40 tokens to every session and 413 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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